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6c951fbd348f56decfa6682c8f490d5872eecb71
test/source/gameengine/GamePlayer/ghost
History
Dalai Felinto bde45b5ae7 Allow building the game engine with core profile
Note: This is not about functionality, but about using the same stub file
we are using in Blender for the game engine.
2017-05-11 16:10:53 +02:00
..
CMakeLists.txt
Fix compilation error after recent changes
2017-04-07 09:58:54 +02:00
GPG_Application.cpp
Allow building the game engine with core profile
2017-05-11 16:10:53 +02:00
GPG_Application.h
BGE: alpha on frame buffer and precedence of MSAA over swap.
2016-06-09 22:15:13 +02:00
GPG_Canvas.cpp
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
GPG_Canvas.h
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
GPG_ghost.cpp
Fix compilation error after recent changes
2017-04-07 09:58:54 +02:00
GPG_KeyboardDevice.cpp
Fix T48369: Missing suport for main '+' key.
2016-05-10 08:29:03 +02:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
BGE clean up: use float version of trigonometric functions
2015-12-16 01:53:48 +01:00
GPG_System.h
BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem.
2013-07-09 01:18:48 +00:00
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