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6d60b0acfe9dd30239cb3223bec525d456efb3b2
test/source/gameengine
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Chris Want e0189e3a96 spack() is no longer used in the blender core, so I moved it to
this gameengine source file that depends on it.
2005-08-18 16:48:10 +00:00
..
BlenderRoutines
spack() is no longer used in the blender core, so I moved it to
2005-08-18 16:48:10 +00:00
Converter
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
Expressions
Added the docs & use Python booleans for physics reinstance.
2005-04-23 12:25:21 +00:00
GameLogic
more preparations for bullet physics, and some eol issues with SCA_Joystick*
2005-07-18 05:41:00 +00:00
GamePlayer
- added debug line drawing in gameengine (handy for debugging physics problems)
2005-07-27 09:30:53 +00:00
Ketsji
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
Network
Big patches:
2005-03-25 10:33:39 +00:00
Physics
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
PyDoc
Added the docs & use Python booleans for physics reinstance.
2005-04-23 12:25:21 +00:00
Rasterizer
improved deactivation, exposed more tweakable parameters to python,
2005-08-04 19:07:39 +00:00
SceneGraph
big warning hunt commit
2005-03-09 19:45:59 +00:00
Makefile
Added 2 options to the Makefiles (enable in environment, user-def.mk,
2004-03-21 19:59:51 +00:00
SConscript
Added support for compiling BULLET with scons on windows
2005-08-01 21:19:41 +00:00
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