Files
test/source/blender/sequencer/intern/strip_time.hh
John Kiril Swenson 2ab59859c9 Cleanup: VSE: Replace remaining seq and sequence references
Ref: #132179

Renames:
- `Editing.act_seq` -> `Editing.act_strip`
- `SequenceModifierData` -> `StripModifierData`
  - Its member `mask_sequence` is now `mask_strip`.
- `MetaStack.parseq` -> `MetaStack.parent_strip`
- Remaining function names/parameters that were not dealt with in #132748
- Various references to `seq` or `sequence` throughout code and docs when
  referring to a strip

Also moves `_get` to the end of the renamed function names where
applicable for standardization (unless "by" or "from" are used).

There should be no changes to current behavior.

Pull Request: https://projects.blender.org/blender/blender/pulls/138077
2025-05-01 00:22:04 +02:00

50 lines
1.6 KiB
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_span.hh"
/** \file
* \ingroup sequencer
*/
struct ListBase;
struct Scene;
struct Strip;
namespace blender::seq {
void strip_update_sound_bounds_recursive(const Scene *scene, Strip *strip_meta);
/* Describes gap between strips in timeline. */
struct GapInfo {
int gap_start_frame; /* Start frame of the gap. */
int gap_length; /* Length of the gap. */
bool gap_exists; /* False if there are no gaps. */
};
/**
* Find first gap between strips after initial_frame and describe it by filling data of r_gap_info
*
* \param scene: Scene in which strips are located.
* \param seqbase: ListBase in which strips are located.
* \param initial_frame: frame on timeline from where gaps are searched for.
* \param r_gap_info: data structure describing gap, that will be filled in by this function.
*/
void seq_time_gap_info_get(const Scene *scene,
ListBase *seqbase,
int initial_frame,
GapInfo *r_gap_info);
void strip_time_effect_range_set(const Scene *scene, Strip *strip);
/**
* Update strip `startdisp` and `enddisp` (n-input effects have no length to calculate these).
*/
void strip_time_update_effects_strip_range(const Scene *scene, blender::Span<Strip *> effects);
void strip_time_translate_handles(const Scene *scene, Strip *strip, const int offset);
float strip_time_media_playback_rate_factor_get(const Scene *scene, const Strip *strip);
float strip_retiming_evaluate(const Strip *strip, const float frame_index);
} // namespace blender::seq