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test/source/blender/windowmanager/WM_toolsystem.hh

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6.3 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup wm
*/
struct Brush;
struct IDProperty;
struct Main;
struct Paint;
struct PointerRNA;
struct Scene;
struct ScrArea;
struct StructRNA;
struct WorkSpace;
struct bContext;
struct bToolRef;
struct bToolRef_Runtime;
struct ViewLayer;
struct wmMsgSubscribeKey;
struct wmMsgSubscribeValue;
struct wmOperatorType;
struct wmWindow;
/* `wm_toolsystem.cc` */
#define WM_TOOLSYSTEM_SPACE_MASK \
((1 << SPACE_IMAGE) | (1 << SPACE_NODE) | (1 << SPACE_VIEW3D) | (1 << SPACE_SEQ))
/**
* Space-types that define their own "mode" (as returned by #WM_toolsystem_mode_from_spacetype).
*/
#define WM_TOOLSYSTEM_SPACE_MASK_MODE_FROM_SPACE ((1 << SPACE_IMAGE) | (1 << SPACE_SEQ))
/**
* Values that define a category of active tool.
*/
struct bToolKey {
int space_type;
int mode;
};
bToolRef *WM_toolsystem_ref_from_context(const bContext *C);
bToolRef *WM_toolsystem_ref_find(WorkSpace *workspace, const bToolKey *tkey);
bool WM_toolsystem_ref_ensure(WorkSpace *workspace, const bToolKey *tkey, bToolRef **r_tref);
bToolRef *WM_toolsystem_ref_set_by_id_ex(
bContext *C, WorkSpace *workspace, const bToolKey *tkey, const char *name, bool cycle);
bToolRef *WM_toolsystem_ref_set_by_id(bContext *C, const char *name);
bToolRef_Runtime *WM_toolsystem_runtime_from_context(const bContext *C);
bToolRef_Runtime *WM_toolsystem_runtime_find(WorkSpace *workspace, const bToolKey *tkey);
/**
* Activate the brush through the tool system. This will call #BKE_paint_brush_set() with \a brush,
* but it will also switch to the tool appropriate for this brush type (if necessary) and update
* the current tool-brush references to remember the last used brush for that tool.
*
* \return True if the brush was successfully activated.
*/
bool WM_toolsystem_activate_brush_and_tool(bContext *C, Paint *paint, Brush *brush);
void WM_toolsystem_unlink(bContext *C, WorkSpace *workspace, const bToolKey *tkey);
void WM_toolsystem_refresh(const bContext *C, WorkSpace *workspace, const bToolKey *tkey);
void WM_toolsystem_reinit(bContext *C, WorkSpace *workspace, const bToolKey *tkey);
/**
* Operate on all active tools.
*/
void WM_toolsystem_unlink_all(bContext *C, WorkSpace *workspace);
void WM_toolsystem_refresh_all(const bContext *C, WorkSpace *workspace);
void WM_toolsystem_reinit_all(bContext *C, wmWindow *win);
void WM_toolsystem_ref_set_from_runtime(bContext *C,
WorkSpace *workspace,
bToolRef *tref,
const bToolRef_Runtime *tref_rt,
const char *idname);
/**
* Sync the internal active state of a tool back into the tool system,
* this is needed for active brushes where the real active state is not stored in the tool system.
*
* \see #toolsystem_ref_link
*/
void WM_toolsystem_ref_sync_from_context(Main *bmain, WorkSpace *workspace, bToolRef *tref);
void WM_toolsystem_init(const bContext *C);
int WM_toolsystem_mode_from_spacetype(const Scene *scene,
ViewLayer *view_layer,
ScrArea *area,
int space_type);
bool WM_toolsystem_key_from_context(const Scene *scene,
ViewLayer *view_layer,
ScrArea *area,
bToolKey *tkey);
void WM_toolsystem_update_from_context_view3d(bContext *C);
void WM_toolsystem_update_from_context(
bContext *C, WorkSpace *workspace, const Scene *scene, ViewLayer *view_layer, ScrArea *area);
/**
* For paint modes to support non-brush tools.
*/
bool WM_toolsystem_active_tool_is_brush(const bContext *C);
bool WM_toolsystem_active_tool_has_custom_cursor(const bContext *C);
/** Follow #wmMsgNotifyFn spec. */
void WM_toolsystem_do_msg_notify_tag_refresh(bContext *C,
wmMsgSubscribeKey *msg_key,
wmMsgSubscribeValue *msg_val);
IDProperty *WM_toolsystem_ref_properties_get_idprops(bToolRef *tref);
IDProperty *WM_toolsystem_ref_properties_ensure_idprops(bToolRef *tref);
void WM_toolsystem_ref_properties_ensure_ex(bToolRef *tref,
const char *idname,
StructRNA *type,
PointerRNA *r_ptr);
#define WM_toolsystem_ref_properties_ensure_from_operator(tref, ot, r_ptr) \
WM_toolsystem_ref_properties_ensure_ex(tref, (ot)->idname, (ot)->srna, r_ptr)
#define WM_toolsystem_ref_properties_ensure_from_gizmo_group(tref, gzgroup, r_ptr) \
WM_toolsystem_ref_properties_ensure_ex(tref, (gzgroup)->idname, (gzgroup)->srna, r_ptr)
bool WM_toolsystem_ref_properties_get_ex(bToolRef *tref,
const char *idname,
StructRNA *type,
PointerRNA *r_ptr);
#define WM_toolsystem_ref_properties_get_from_operator(tref, ot, r_ptr) \
WM_toolsystem_ref_properties_get_ex(tref, (ot)->idname, (ot)->srna, r_ptr)
#define WM_toolsystem_ref_properties_get_from_gizmo_group(tref, gzgroup, r_ptr) \
WM_toolsystem_ref_properties_get_ex(tref, (gzgroup)->idname, (gzgroup)->srna, r_ptr)
void WM_toolsystem_ref_properties_init_for_keymap(bToolRef *tref,
PointerRNA *dst_ptr,
PointerRNA *src_ptr,
wmOperatorType *ot);
/**
* Use to update the active tool (shown in the top bar) in the least disruptive way.
*
* This is a little involved since there may be multiple valid active tools
* depending on the mode and space type.
*
* Used when undoing since the active mode may have changed.
*/
void WM_toolsystem_refresh_active(bContext *C);
/**
* \return true if the tool changed.
*/
bool WM_toolsystem_refresh_screen_area(WorkSpace *workspace,
const Scene *scene,
ViewLayer *view_layer,
ScrArea *area);
void WM_toolsystem_refresh_screen_window(wmWindow *win);
void WM_toolsystem_refresh_screen_all(Main *bmain);