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6fdfa97edba9bd05d7c4d5e0cfe0bb81a99f5701
test/source
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Campbell Barton 6fdfa97edb CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_dirs(${OPENGL_INCLUDE_DIR})
Apparently this is needed for MSVC in some cases, reported by Tamito Kajiyama r33895.
2010-12-31 04:29:11 +00:00
..
blender
CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_dirs(${OPENGL_INCLUDE_DIR})
2010-12-31 04:29:11 +00:00
blenderplayer
stubs update for multitex_ext_safe
2010-12-27 21:58:07 +00:00
creator
Compact -I paths in makefiles for more readble files/output.
2010-12-22 22:15:20 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_dirs(${OPENGL_INCLUDE_DIR})
2010-12-31 04:29:11 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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