Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
6ff0d15e5a4786cffbf471ffe67f8d5916fccc97
test/source/gameengine
History
Campbell Barton 69ddc5eb99 make bullet optional again
2013-01-23 07:26:39 +00:00
..
BlenderRoutines
make bullet optional again
2013-01-23 07:26:39 +00:00
Converter
make bullet optional again
2013-01-23 07:26:39 +00:00
Expressions
style cleanup
2013-01-15 23:45:41 +00:00
GameLogic
BGE: Fix for [#33839] "a logic.joysticks Crashes BGE" reported by Josiah Lane (solarlune).
2013-01-12 05:44:08 +00:00
GamePlayer
BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the viewport when handling shadow buffers. KX_LightObject::BindShadowBuffer() now updates the canvas with the new viewport information from bf_gpu.
2012-12-25 06:20:50 +00:00
Ketsji
make bullet optional again
2013-01-23 07:26:39 +00:00
Network
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Physics
make bullet optional again
2013-01-23 07:26:39 +00:00
Rasterizer
BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
2013-01-12 20:01:58 +00:00
SceneGraph
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
VideoTexture
Patch #33837: ffmpeg1.1 and libav9.1 compatibility update
2013-01-12 12:51:10 +00:00
CMakeLists.txt
code cleanup: use system includes for cmake, otherwise warnings get printed in headers.
2012-09-18 04:40:20 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Powered by Gitea Version: 1.24.6 Page: 88ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API