Left for future work: * Freestyle modifiers, dynamic paint, legacy texture mapping * Editor colors: should be changed to sRGB? * Studio light preferences: also sRGB, though less clear Pull Request: https://projects.blender.org/blender/blender/pulls/145476
1171 lines
34 KiB
C++
1171 lines
34 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include <optional>
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#include "MEM_guardedalloc.h"
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#include "DNA_defaults.h"
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#include "DNA_material_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_volume_types.h"
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#include "BLI_bounds.hh"
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#include "BLI_fileops.h"
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#include "BLI_index_range.hh"
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#include "BLI_math_base.h"
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#include "BLI_math_matrix_types.hh"
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#include "BLI_math_vector_types.hh"
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#include "BLI_path_utils.hh"
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#include "BLI_string.h"
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#include "BLI_string_ref.hh"
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#include "BLI_utildefines.h"
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#include "BKE_anim_data.hh"
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#include "BKE_bake_data_block_id.hh"
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#include "BKE_bpath.hh"
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#include "BKE_geometry_set.hh"
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#include "BKE_global.hh"
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#include "BKE_idtype.hh"
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#include "BKE_lib_id.hh"
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#include "BKE_lib_query.hh"
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#include "BKE_lib_remap.hh"
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#include "BKE_library.hh"
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#include "BKE_main.hh"
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#include "BKE_modifier.hh"
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#include "BKE_object.hh"
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#include "BKE_object_types.hh"
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#include "BKE_packedFile.hh"
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#include "BKE_report.hh"
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#include "BKE_scene.hh"
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#include "BKE_volume.hh"
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#include "BKE_volume_grid.hh"
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#include "BKE_volume_grid_file_cache.hh"
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#include "BKE_volume_openvdb.hh"
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#include "BLT_translation.hh"
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#include "DEG_depsgraph_query.hh"
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#include "BLO_read_write.hh"
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#include "CLG_log.h"
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#ifdef WITH_OPENVDB
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static CLG_LogRef LOG = {"geom.volume"};
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#endif
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#define VOLUME_FRAME_NONE INT_MAX
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using blender::float3;
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using blender::float4x4;
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using blender::IndexRange;
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using blender::StringRef;
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using blender::StringRefNull;
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using blender::bke::GVolumeGrid;
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#ifdef WITH_OPENVDB
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# include <list>
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# include <openvdb/openvdb.h>
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# include <openvdb/points/PointDataGrid.h>
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# include <openvdb/tools/GridTransformer.h>
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/* Volume Grid Vector
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*
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* List of grids contained in a volume datablock. This is runtime-only data,
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* the actual grids are always saved in a VDB file. */
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struct VolumeGridVector : public std::list<GVolumeGrid> {
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VolumeGridVector() : metadata(new openvdb::MetaMap())
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{
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filepath[0] = '\0';
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}
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VolumeGridVector(const VolumeGridVector &other)
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: std::list<GVolumeGrid>(other), error_msg(other.error_msg), metadata(other.metadata)
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{
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memcpy(filepath, other.filepath, sizeof(filepath));
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}
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bool is_loaded() const
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{
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return filepath[0] != '\0';
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}
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void clear_all()
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{
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std::list<GVolumeGrid>::clear();
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filepath[0] = '\0';
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error_msg.clear();
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metadata.reset();
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}
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/* Mutex for file loading of grids list. `const` write access to the fields after this must be
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* protected by locking with this mutex. */
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mutable blender::Mutex mutex;
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/* Absolute file path that grids have been loaded from. */
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char filepath[FILE_MAX];
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/* File loading error message. */
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std::string error_msg;
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/* File Metadata. */
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openvdb::MetaMap::Ptr metadata;
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};
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#endif
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/* Module */
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void BKE_volumes_init()
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{
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#ifdef WITH_OPENVDB
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openvdb::initialize();
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#endif
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}
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/* Volume datablock */
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static void volume_init_data(ID *id)
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{
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Volume *volume = (Volume *)id;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(volume, id));
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MEMCPY_STRUCT_AFTER(volume, DNA_struct_default_get(Volume), id);
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volume->runtime = MEM_new<blender::bke::VolumeRuntime>(__func__);
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BKE_volume_init_grids(volume);
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STRNCPY(volume->velocity_grid, "velocity");
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}
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static void volume_copy_data(Main * /*bmain*/,
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std::optional<Library *> /*owner_library*/,
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ID *id_dst,
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const ID *id_src,
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const int /*flag*/)
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{
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Volume *volume_dst = (Volume *)id_dst;
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const Volume *volume_src = (const Volume *)id_src;
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volume_dst->runtime = MEM_new<blender::bke::VolumeRuntime>(__func__);
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if (volume_src->packedfile) {
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volume_dst->packedfile = BKE_packedfile_duplicate(volume_src->packedfile);
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}
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volume_dst->mat = (Material **)MEM_dupallocN(volume_src->mat);
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#ifdef WITH_OPENVDB
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if (volume_src->runtime->grids) {
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const VolumeGridVector &grids_src = *(volume_src->runtime->grids);
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volume_dst->runtime->grids = MEM_new<VolumeGridVector>(__func__, grids_src);
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}
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#endif
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volume_dst->runtime->frame = volume_src->runtime->frame;
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STRNCPY(volume_dst->runtime->velocity_x_grid, volume_src->runtime->velocity_x_grid);
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STRNCPY(volume_dst->runtime->velocity_y_grid, volume_src->runtime->velocity_y_grid);
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STRNCPY(volume_dst->runtime->velocity_z_grid, volume_src->runtime->velocity_z_grid);
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if (volume_src->runtime->bake_materials) {
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volume_dst->runtime->bake_materials = std::make_unique<blender::bke::bake::BakeMaterialsList>(
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*volume_src->runtime->bake_materials);
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}
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volume_dst->batch_cache = nullptr;
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}
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static void volume_free_data(ID *id)
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{
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Volume *volume = (Volume *)id;
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BKE_animdata_free(&volume->id, false);
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BKE_volume_batch_cache_free(volume);
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MEM_SAFE_FREE(volume->mat);
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if (volume->packedfile) {
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BKE_packedfile_free(volume->packedfile);
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volume->packedfile = nullptr;
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}
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#ifdef WITH_OPENVDB
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MEM_delete(volume->runtime->grids);
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volume->runtime->grids = nullptr;
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/* Deleting the volume might have made some grids completely unused, so they can be freed. */
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blender::bke::volume_grid::file_cache::unload_unused();
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#endif
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MEM_delete(volume->runtime);
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}
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static void volume_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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Volume *volume = (Volume *)id;
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for (int i = 0; i < volume->totcol; i++) {
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, volume->mat[i], IDWALK_CB_USER);
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}
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}
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static void volume_foreach_cache(ID *id,
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IDTypeForeachCacheFunctionCallback function_callback,
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void *user_data)
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{
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Volume *volume = (Volume *)id;
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IDCacheKey key = {
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/*id_session_uid*/ id->session_uid,
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/*identifier*/ 1,
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};
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function_callback(id, &key, (void **)&volume->runtime->grids, 0, user_data);
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}
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static void volume_foreach_path(ID *id, BPathForeachPathData *bpath_data)
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{
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Volume *volume = reinterpret_cast<Volume *>(id);
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if (volume->packedfile != nullptr &&
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(bpath_data->flag & BKE_BPATH_FOREACH_PATH_SKIP_PACKED) != 0)
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{
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return;
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}
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BKE_bpath_foreach_path_fixed_process(bpath_data, volume->filepath, sizeof(volume->filepath));
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}
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static void volume_blend_write(BlendWriter *writer, ID *id, const void *id_address)
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{
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Volume *volume = (Volume *)id;
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const bool is_undo = BLO_write_is_undo(writer);
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/* Do not store packed files in case this is a library override ID. */
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if (ID_IS_OVERRIDE_LIBRARY(volume) && !is_undo) {
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volume->packedfile = nullptr;
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}
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/* write LibData */
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BLO_write_id_struct(writer, Volume, id_address, &volume->id);
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BKE_id_blend_write(writer, &volume->id);
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/* direct data */
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BLO_write_pointer_array(writer, volume->totcol, volume->mat);
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BKE_packedfile_blend_write(writer, volume->packedfile);
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}
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static void volume_blend_read_data(BlendDataReader *reader, ID *id)
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{
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Volume *volume = (Volume *)id;
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volume->runtime = MEM_new<blender::bke::VolumeRuntime>(__func__);
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BKE_packedfile_blend_read(reader, &volume->packedfile, volume->filepath);
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volume->runtime->frame = 0;
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/* materials */
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BLO_read_pointer_array(reader, volume->totcol, (void **)&volume->mat);
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}
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static void volume_blend_read_after_liblink(BlendLibReader * /*reader*/, ID *id)
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{
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Volume *volume = reinterpret_cast<Volume *>(id);
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/* Needs to be done *after* cache pointers are restored (call to
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* `foreach_cache`/`blo_cache_storage_entry_restore_in_new`), easier for now to do it in
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* lib_link... */
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BKE_volume_init_grids(volume);
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}
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IDTypeInfo IDType_ID_VO = {
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/*id_code*/ Volume::id_type,
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/*id_filter*/ FILTER_ID_VO,
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/*dependencies_id_types*/ FILTER_ID_MA,
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/*main_listbase_index*/ INDEX_ID_VO,
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/*struct_size*/ sizeof(Volume),
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/*name*/ "Volume",
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/*name_plural*/ N_("volumes"),
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/*translation_context*/ BLT_I18NCONTEXT_ID_VOLUME,
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/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
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/*asset_type_info*/ nullptr,
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/*init_data*/ volume_init_data,
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/*copy_data*/ volume_copy_data,
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/*free_data*/ volume_free_data,
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/*make_local*/ nullptr,
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/*foreach_id*/ volume_foreach_id,
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/*foreach_cache*/ volume_foreach_cache,
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/*foreach_path*/ volume_foreach_path,
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/*foreach_working_space_color*/ nullptr,
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/*owner_pointer_get*/ nullptr,
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/*blend_write*/ volume_blend_write,
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/*blend_read_data*/ volume_blend_read_data,
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/*blend_read_after_liblink*/ volume_blend_read_after_liblink,
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/*blend_read_undo_preserve*/ nullptr,
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/*lib_override_apply_post*/ nullptr,
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};
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void BKE_volume_init_grids(Volume *volume)
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{
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#ifdef WITH_OPENVDB
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if (volume->runtime->grids == nullptr) {
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volume->runtime->grids = MEM_new<VolumeGridVector>(__func__);
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}
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#else
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UNUSED_VARS(volume);
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#endif
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}
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Volume *BKE_volume_add(Main *bmain, const char *name)
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{
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Volume *volume = BKE_id_new<Volume>(bmain, name);
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return volume;
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}
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/* Sequence */
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static int volume_sequence_frame(const Depsgraph *depsgraph, const Volume *volume)
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{
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if (!volume->is_sequence) {
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return 0;
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}
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int path_frame, path_digits;
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if (!(volume->is_sequence && BLI_path_frame_get(volume->filepath, &path_frame, &path_digits))) {
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return 0;
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}
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const int scene_frame = DEG_get_ctime(depsgraph);
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const VolumeSequenceMode mode = (VolumeSequenceMode)volume->sequence_mode;
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const int frame_duration = volume->frame_duration;
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const int frame_start = volume->frame_start;
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const int frame_offset = volume->frame_offset;
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if (frame_duration == 0) {
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return VOLUME_FRAME_NONE;
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}
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int frame = scene_frame - frame_start + 1;
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switch (mode) {
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case VOLUME_SEQUENCE_CLIP: {
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if (frame < 1 || frame > frame_duration) {
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return VOLUME_FRAME_NONE;
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}
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break;
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}
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case VOLUME_SEQUENCE_EXTEND: {
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frame = clamp_i(frame, 1, frame_duration);
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break;
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}
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case VOLUME_SEQUENCE_REPEAT: {
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frame = frame % frame_duration;
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if (frame < 0) {
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frame += frame_duration;
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}
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if (frame == 0) {
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frame = frame_duration;
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}
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break;
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}
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case VOLUME_SEQUENCE_PING_PONG: {
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const int pingpong_duration = frame_duration * 2 - 2;
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frame = frame % pingpong_duration;
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if (frame < 0) {
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frame += pingpong_duration;
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}
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if (frame == 0) {
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frame = pingpong_duration;
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}
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if (frame > frame_duration) {
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frame = frame_duration * 2 - frame;
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}
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break;
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}
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}
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/* Important to apply after, else we can't loop on e.g. frames 100 - 110. */
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frame += frame_offset;
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return frame;
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}
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#ifdef WITH_OPENVDB
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static void volume_filepath_get(const Main *bmain, const Volume *volume, char r_filepath[FILE_MAX])
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{
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BLI_strncpy(r_filepath, volume->filepath, FILE_MAX);
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BLI_path_abs(r_filepath, ID_BLEND_PATH(bmain, &volume->id));
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int path_frame, path_digits;
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if (volume->is_sequence && BLI_path_frame_get(r_filepath, &path_frame, &path_digits)) {
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char ext[32];
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BLI_path_frame_strip(r_filepath, ext, sizeof(ext));
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BLI_path_frame(r_filepath, FILE_MAX, volume->runtime->frame, path_digits);
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BLI_path_extension_ensure(r_filepath, FILE_MAX, ext);
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}
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}
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#endif
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/* File Load */
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bool BKE_volume_is_loaded(const Volume *volume)
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{
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#ifdef WITH_OPENVDB
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/* Test if there is a file to load, or if already loaded. */
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return (volume->filepath[0] == '\0' || volume->runtime->grids->is_loaded());
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#else
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UNUSED_VARS(volume);
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return true;
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#endif
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}
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bool BKE_volume_set_velocity_grid_by_name(Volume *volume, const StringRef ref_base_name)
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{
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const std::string base_name = ref_base_name;
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if (BKE_volume_grid_find(volume, base_name)) {
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STRNCPY(volume->velocity_grid, base_name.c_str());
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volume->runtime->velocity_x_grid[0] = '\0';
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volume->runtime->velocity_y_grid[0] = '\0';
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volume->runtime->velocity_z_grid[0] = '\0';
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return true;
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}
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/* It could be that the velocity grid is split in multiple grids, try with known postfixes. */
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const StringRefNull postfixes[][3] = {{"x", "y", "z"}, {".x", ".y", ".z"}, {"_x", "_y", "_z"}};
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for (const StringRefNull *postfix : postfixes) {
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bool found = true;
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for (int i = 0; i < 3; i++) {
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std::string post_fixed_name = ref_base_name + postfix[i];
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if (!BKE_volume_grid_find(volume, post_fixed_name)) {
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found = false;
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break;
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}
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}
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if (!found) {
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continue;
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}
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/* Save the base name as well. */
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STRNCPY(volume->velocity_grid, base_name.c_str());
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STRNCPY(volume->runtime->velocity_x_grid, (ref_base_name + postfix[0]).c_str());
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STRNCPY(volume->runtime->velocity_y_grid, (ref_base_name + postfix[1]).c_str());
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STRNCPY(volume->runtime->velocity_z_grid, (ref_base_name + postfix[2]).c_str());
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return true;
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}
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/* Reset to avoid potential issues. */
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volume->velocity_grid[0] = '\0';
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volume->runtime->velocity_x_grid[0] = '\0';
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volume->runtime->velocity_y_grid[0] = '\0';
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volume->runtime->velocity_z_grid[0] = '\0';
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return false;
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}
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bool BKE_volume_load(const Volume *volume, const Main *bmain)
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{
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#ifdef WITH_OPENVDB
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const VolumeGridVector &const_grids = *volume->runtime->grids;
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if (volume->runtime->frame == VOLUME_FRAME_NONE) {
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/* Skip loading this frame, outside of sequence range. */
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return true;
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}
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if (BKE_volume_is_loaded(volume)) {
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return const_grids.error_msg.empty();
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}
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/* Double-checked lock. */
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std::lock_guard lock(const_grids.mutex);
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if (BKE_volume_is_loaded(volume)) {
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return const_grids.error_msg.empty();
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}
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/* Guarded by the lock, we can continue to access the grid vector,
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* adding error messages or a new grid, etc. */
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VolumeGridVector &grids = const_cast<VolumeGridVector &>(const_grids);
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/* Get absolute file path at current frame. */
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const char *volume_name = volume->id.name + 2;
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char filepath[FILE_MAX];
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volume_filepath_get(bmain, volume, filepath);
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CLOG_INFO(&LOG, "Volume %s: load %s", volume_name, filepath);
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/* Test if file exists. */
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if (!BLI_exists(filepath)) {
|
|
grids.error_msg = BLI_path_basename(filepath) + std::string(" not found");
|
|
CLOG_INFO(&LOG, "Volume %s: %s", volume_name, grids.error_msg.c_str());
|
|
return false;
|
|
}
|
|
|
|
blender::bke::volume_grid::file_cache::GridsFromFile grids_from_file =
|
|
blender::bke::volume_grid::file_cache::get_all_grids_from_file(filepath, 0);
|
|
|
|
if (!grids_from_file.error_message.empty()) {
|
|
grids.error_msg = grids_from_file.error_message;
|
|
CLOG_INFO(&LOG, "Volume %s: %s", volume_name, grids.error_msg.c_str());
|
|
return false;
|
|
}
|
|
|
|
grids.metadata = std::move(grids_from_file.file_meta_data);
|
|
for (GVolumeGrid &volume_grid : grids_from_file.grids) {
|
|
grids.emplace_back(std::move(volume_grid));
|
|
}
|
|
|
|
/* Try to detect the velocity grid. */
|
|
const char *common_velocity_names[] = {"velocity", "vel", "v"};
|
|
for (const char *common_velocity_name : common_velocity_names) {
|
|
if (BKE_volume_set_velocity_grid_by_name(const_cast<Volume *>(volume), common_velocity_name)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
STRNCPY(grids.filepath, filepath);
|
|
|
|
return grids.error_msg.empty();
|
|
#else
|
|
UNUSED_VARS(bmain, volume);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
void BKE_volume_unload(Volume *volume)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
if (grids.filepath[0] != '\0') {
|
|
const char *volume_name = volume->id.name + 2;
|
|
CLOG_INFO(&LOG, "Volume %s: unload", volume_name);
|
|
grids.clear_all();
|
|
}
|
|
#else
|
|
UNUSED_VARS(volume);
|
|
#endif
|
|
}
|
|
|
|
/* File Save */
|
|
|
|
bool BKE_volume_save(const Volume *volume,
|
|
const Main *bmain,
|
|
ReportList *reports,
|
|
const char *filepath)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
if (!BKE_volume_load(volume, bmain)) {
|
|
BKE_reportf(reports, RPT_ERROR, "Could not load volume for writing");
|
|
return false;
|
|
}
|
|
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
openvdb::GridCPtrVec vdb_grids;
|
|
|
|
/* Tree users need to be kept alive for as long as the grids may be accessed. */
|
|
blender::Vector<blender::bke::VolumeTreeAccessToken> tree_tokens;
|
|
|
|
for (const GVolumeGrid &grid : grids) {
|
|
tree_tokens.append_as();
|
|
vdb_grids.push_back(grid->grid_ptr(tree_tokens.last()));
|
|
}
|
|
|
|
try {
|
|
openvdb::io::File file(filepath);
|
|
file.write(vdb_grids, *grids.metadata);
|
|
file.close();
|
|
}
|
|
catch (const openvdb::IoError &e) {
|
|
BKE_reportf(reports, RPT_ERROR, "Could not write volume: %s", e.what());
|
|
return false;
|
|
}
|
|
catch (...) {
|
|
BKE_reportf(reports, RPT_ERROR, "Could not write volume: Unknown error writing VDB file");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
#else
|
|
UNUSED_VARS(volume, bmain, reports, filepath);
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
void BKE_volume_count_memory(const Volume &volume, blender::MemoryCounter &memory)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
if (const VolumeGridVector *grids = volume.runtime->grids) {
|
|
for (const GVolumeGrid &grid : *grids) {
|
|
grid->count_memory(memory);
|
|
}
|
|
}
|
|
#else
|
|
UNUSED_VARS(volume, memory);
|
|
#endif
|
|
}
|
|
|
|
std::optional<blender::Bounds<blender::float3>> BKE_volume_min_max(const Volume *volume)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
/* TODO: if we know the volume is going to be displayed, it may be good to
|
|
* load it as part of dependency graph evaluation for better threading. We
|
|
* could also share the bounding box computation in the global volume cache. */
|
|
if (BKE_volume_load(const_cast<Volume *>(volume), G.main)) {
|
|
std::optional<blender::Bounds<blender::float3>> result;
|
|
for (const int i : IndexRange(BKE_volume_num_grids(volume))) {
|
|
const blender::bke::VolumeGridData *volume_grid = BKE_volume_grid_get(volume, i);
|
|
blender::bke::VolumeTreeAccessToken tree_token;
|
|
result = blender::bounds::merge(result,
|
|
BKE_volume_grid_bounds(volume_grid->grid_ptr(tree_token)));
|
|
}
|
|
return result;
|
|
}
|
|
#else
|
|
UNUSED_VARS(volume);
|
|
#endif
|
|
return std::nullopt;
|
|
}
|
|
|
|
bool BKE_volume_is_y_up(const Volume *volume)
|
|
{
|
|
/* Simple heuristic for common files to open the right way up. */
|
|
#ifdef WITH_OPENVDB
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
if (grids.metadata) {
|
|
openvdb::StringMetadata::ConstPtr creator =
|
|
grids.metadata->getMetadata<openvdb::StringMetadata>("creator");
|
|
if (!creator) {
|
|
creator = grids.metadata->getMetadata<openvdb::StringMetadata>("Creator");
|
|
}
|
|
return (creator && creator->str().rfind("Houdini", 0) == 0);
|
|
}
|
|
#else
|
|
UNUSED_VARS(volume);
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
bool BKE_volume_is_points_only(const Volume *volume)
|
|
{
|
|
int num_grids = BKE_volume_num_grids(volume);
|
|
if (num_grids == 0) {
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < num_grids; i++) {
|
|
const blender::bke::VolumeGridData *grid = BKE_volume_grid_get(volume, i);
|
|
if (blender::bke::volume_grid::get_type(*grid) != VOLUME_GRID_POINTS) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Dependency Graph */
|
|
|
|
static void volume_update_simplify_level(Main *bmain, Volume *volume, const Depsgraph *depsgraph)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
const int simplify_level = BKE_volume_simplify_level(depsgraph);
|
|
|
|
/* Replace grids with the new simplify level variants from the cache. */
|
|
if (BKE_volume_load(volume, bmain)) {
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
std::list<GVolumeGrid> new_grids;
|
|
for (const GVolumeGrid &old_grid : grids) {
|
|
GVolumeGrid simple_grid = blender::bke::volume_grid::file_cache::get_grid_from_file(
|
|
grids.filepath, old_grid->name(), simplify_level);
|
|
BLI_assert(simple_grid);
|
|
new_grids.push_back(std::move(simple_grid));
|
|
}
|
|
grids.swap(new_grids);
|
|
}
|
|
#else
|
|
UNUSED_VARS(bmain, volume, depsgraph);
|
|
#endif
|
|
}
|
|
|
|
static void volume_evaluate_modifiers(Depsgraph *depsgraph,
|
|
Scene *scene,
|
|
Object *object,
|
|
blender::bke::GeometrySet &geometry_set)
|
|
{
|
|
/* Modifier evaluation modes. */
|
|
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
|
|
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
|
|
ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
|
|
const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
|
|
|
|
BKE_modifiers_clear_errors(object);
|
|
|
|
/* Get effective list of modifiers to execute. Some effects like shape keys
|
|
* are added as virtual modifiers before the user created modifiers. */
|
|
VirtualModifierData virtual_modifier_data;
|
|
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtual_modifier_data);
|
|
|
|
/* Evaluate modifiers. */
|
|
for (; md; md = md->next) {
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
|
|
|
|
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
|
|
continue;
|
|
}
|
|
|
|
blender::bke::ScopedModifierTimer modifier_timer{*md};
|
|
|
|
if (mti->modify_geometry_set) {
|
|
mti->modify_geometry_set(md, &mectx, &geometry_set);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_volume_eval_geometry(Depsgraph *depsgraph, Volume *volume)
|
|
{
|
|
Main *bmain = DEG_get_bmain(depsgraph);
|
|
|
|
/* TODO: can we avoid modifier re-evaluation when frame did not change? */
|
|
int frame = volume_sequence_frame(depsgraph, volume);
|
|
if (frame != volume->runtime->frame) {
|
|
BKE_volume_unload(volume);
|
|
volume->runtime->frame = frame;
|
|
}
|
|
|
|
volume_update_simplify_level(bmain, volume, depsgraph);
|
|
|
|
/* Flush back to original. */
|
|
if (DEG_is_active(depsgraph)) {
|
|
Volume *volume_orig = DEG_get_original(volume);
|
|
if (volume_orig->runtime->frame != volume->runtime->frame) {
|
|
BKE_volume_unload(volume_orig);
|
|
volume_orig->runtime->frame = volume->runtime->frame;
|
|
}
|
|
}
|
|
}
|
|
|
|
static Volume *take_volume_ownership_from_geometry_set(blender::bke::GeometrySet &geometry_set)
|
|
{
|
|
if (!geometry_set.has<blender::bke::VolumeComponent>()) {
|
|
return nullptr;
|
|
}
|
|
auto &volume_component = geometry_set.get_component_for_write<blender::bke::VolumeComponent>();
|
|
Volume *volume = volume_component.release();
|
|
if (volume != nullptr) {
|
|
/* Add back, but only as read-only non-owning component. */
|
|
volume_component.replace(volume, blender::bke::GeometryOwnershipType::ReadOnly);
|
|
}
|
|
else {
|
|
/* The component was empty, we can remove it. */
|
|
geometry_set.remove<blender::bke::VolumeComponent>();
|
|
}
|
|
return volume;
|
|
}
|
|
|
|
void BKE_volume_data_update(Depsgraph *depsgraph, Scene *scene, Object *object)
|
|
{
|
|
/* Free any evaluated data and restore original data. */
|
|
BKE_object_free_derived_caches(object);
|
|
|
|
/* Evaluate modifiers. */
|
|
Volume *volume = (Volume *)object->data;
|
|
blender::bke::GeometrySet geometry_set;
|
|
geometry_set.replace_volume(volume, blender::bke::GeometryOwnershipType::ReadOnly);
|
|
volume_evaluate_modifiers(depsgraph, scene, object, geometry_set);
|
|
|
|
Volume *volume_eval = take_volume_ownership_from_geometry_set(geometry_set);
|
|
|
|
/* If the geometry set did not contain a volume, we still create an empty one. */
|
|
if (volume_eval == nullptr) {
|
|
volume_eval = BKE_volume_new_for_eval(volume);
|
|
}
|
|
|
|
/* Assign evaluated object. */
|
|
const bool eval_is_owned = (volume != volume_eval);
|
|
BKE_object_eval_assign_data(object, &volume_eval->id, eval_is_owned);
|
|
object->runtime->geometry_set_eval = new blender::bke::GeometrySet(std::move(geometry_set));
|
|
}
|
|
|
|
void BKE_volume_grids_backup_restore(Volume *volume, VolumeGridVector *grids, const char *filepath)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
/* Restore grids after datablock was re-copied from original by depsgraph,
|
|
* we don't want to load them again if possible. */
|
|
BLI_assert(volume->id.tag & ID_TAG_COPIED_ON_EVAL);
|
|
BLI_assert(volume->runtime->grids != nullptr && grids != nullptr);
|
|
|
|
if (!grids->is_loaded()) {
|
|
/* No grids loaded in evaluated datablock, nothing lost by discarding. */
|
|
MEM_delete(grids);
|
|
}
|
|
else if (!STREQ(volume->filepath, filepath)) {
|
|
/* Filepath changed, discard grids from evaluated datablock. */
|
|
MEM_delete(grids);
|
|
}
|
|
else {
|
|
/* Keep grids from evaluated datablock. We might still unload them a little
|
|
* later in BKE_volume_eval_geometry if the frame changes. */
|
|
MEM_delete(volume->runtime->grids);
|
|
volume->runtime->grids = grids;
|
|
}
|
|
#else
|
|
UNUSED_VARS(volume, grids, filepath);
|
|
#endif
|
|
}
|
|
|
|
/* Draw Cache */
|
|
|
|
void (*BKE_volume_batch_cache_dirty_tag_cb)(Volume *volume, int mode) = nullptr;
|
|
void (*BKE_volume_batch_cache_free_cb)(Volume *volume) = nullptr;
|
|
|
|
void BKE_volume_batch_cache_dirty_tag(Volume *volume, int mode)
|
|
{
|
|
if (volume->batch_cache) {
|
|
BKE_volume_batch_cache_dirty_tag_cb(volume, mode);
|
|
}
|
|
}
|
|
|
|
void BKE_volume_batch_cache_free(Volume *volume)
|
|
{
|
|
if (volume->batch_cache) {
|
|
BKE_volume_batch_cache_free_cb(volume);
|
|
}
|
|
}
|
|
|
|
/* Grids */
|
|
|
|
int BKE_volume_num_grids(const Volume *volume)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
return volume->runtime->grids->size();
|
|
#else
|
|
UNUSED_VARS(volume);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
const char *BKE_volume_grids_error_msg(const Volume *volume)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
return volume->runtime->grids->error_msg.c_str();
|
|
#else
|
|
UNUSED_VARS(volume);
|
|
return "";
|
|
#endif
|
|
}
|
|
|
|
const char *BKE_volume_grids_frame_filepath(const Volume *volume)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
return volume->runtime->grids->filepath;
|
|
#else
|
|
UNUSED_VARS(volume);
|
|
return "";
|
|
#endif
|
|
}
|
|
|
|
const blender::bke::VolumeGridData *BKE_volume_grid_get(const Volume *volume, int grid_index)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
const VolumeGridVector &grids = *volume->runtime->grids;
|
|
for (const GVolumeGrid &grid : grids) {
|
|
if (grid_index-- == 0) {
|
|
return &grid.get();
|
|
}
|
|
}
|
|
return nullptr;
|
|
#else
|
|
UNUSED_VARS(volume, grid_index);
|
|
return nullptr;
|
|
#endif
|
|
}
|
|
|
|
blender::bke::VolumeGridData *BKE_volume_grid_get_for_write(Volume *volume, int grid_index)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
for (GVolumeGrid &grid_ptr : grids) {
|
|
if (grid_index-- == 0) {
|
|
return &grid_ptr.get_for_write();
|
|
}
|
|
}
|
|
return nullptr;
|
|
#else
|
|
UNUSED_VARS(volume, grid_index);
|
|
return nullptr;
|
|
#endif
|
|
}
|
|
|
|
const blender::bke::VolumeGridData *BKE_volume_grid_active_get_for_read(const Volume *volume)
|
|
{
|
|
const int num_grids = BKE_volume_num_grids(volume);
|
|
if (num_grids == 0) {
|
|
return nullptr;
|
|
}
|
|
|
|
const int index = clamp_i(volume->active_grid, 0, num_grids - 1);
|
|
return BKE_volume_grid_get(volume, index);
|
|
}
|
|
|
|
const blender::bke::VolumeGridData *BKE_volume_grid_find(const Volume *volume,
|
|
const StringRef name)
|
|
{
|
|
int num_grids = BKE_volume_num_grids(volume);
|
|
for (int i = 0; i < num_grids; i++) {
|
|
const blender::bke::VolumeGridData *grid = BKE_volume_grid_get(volume, i);
|
|
if (blender::bke::volume_grid::get_name(*grid) == name) {
|
|
return grid;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
blender::bke::VolumeGridData *BKE_volume_grid_find_for_write(Volume *volume, const StringRef name)
|
|
{
|
|
int num_grids = BKE_volume_num_grids(volume);
|
|
for (int i = 0; i < num_grids; i++) {
|
|
const blender::bke::VolumeGridData *grid = BKE_volume_grid_get(volume, i);
|
|
if (blender::bke::volume_grid::get_name(*grid) == name) {
|
|
return BKE_volume_grid_get_for_write(volume, i);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/* Grid Tree and Voxels */
|
|
|
|
/* Volume Editing */
|
|
|
|
Volume *BKE_volume_new_for_eval(const Volume *volume_src)
|
|
{
|
|
Volume *volume_dst = BKE_id_new_nomain<Volume>(nullptr);
|
|
|
|
STRNCPY(volume_dst->id.name, volume_src->id.name);
|
|
volume_dst->mat = (Material **)MEM_dupallocN(volume_src->mat);
|
|
volume_dst->totcol = volume_src->totcol;
|
|
volume_dst->render = volume_src->render;
|
|
volume_dst->display = volume_src->display;
|
|
|
|
return volume_dst;
|
|
}
|
|
|
|
Volume *BKE_volume_copy_for_eval(const Volume *volume_src)
|
|
{
|
|
return reinterpret_cast<Volume *>(
|
|
BKE_id_copy_ex(nullptr, &volume_src->id, nullptr, LIB_ID_COPY_LOCALIZE));
|
|
}
|
|
|
|
#ifdef WITH_OPENVDB
|
|
struct CreateGridOp {
|
|
template<typename GridType> typename openvdb::GridBase::Ptr operator()()
|
|
{
|
|
if constexpr (std::is_same_v<GridType, openvdb::points::PointDataGrid>) {
|
|
return {};
|
|
}
|
|
else {
|
|
return GridType::create();
|
|
}
|
|
}
|
|
};
|
|
#endif
|
|
|
|
#ifdef WITH_OPENVDB
|
|
blender::bke::VolumeGridData *BKE_volume_grid_add_vdb(Volume &volume,
|
|
const StringRef name,
|
|
openvdb::GridBase::Ptr vdb_grid)
|
|
{
|
|
VolumeGridVector &grids = *volume.runtime->grids;
|
|
BLI_assert(BKE_volume_grid_find(&volume, name) == nullptr);
|
|
BLI_assert(blender::bke::volume_grid::get_type(*vdb_grid) != VOLUME_GRID_UNKNOWN);
|
|
|
|
vdb_grid->setName(name);
|
|
grids.emplace_back(GVolumeGrid(std::move(vdb_grid)));
|
|
return &grids.back().get_for_write();
|
|
}
|
|
|
|
void BKE_volume_metadata_set(Volume &volume, openvdb::MetaMap::Ptr metadata)
|
|
{
|
|
volume.runtime->grids->metadata = metadata;
|
|
}
|
|
#endif
|
|
|
|
void BKE_volume_grid_remove(Volume *volume, const blender::bke::VolumeGridData *grid)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
for (VolumeGridVector::iterator it = grids.begin(); it != grids.end(); it++) {
|
|
if (&it->get() == grid) {
|
|
grids.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
#else
|
|
UNUSED_VARS(volume, grid);
|
|
#endif
|
|
}
|
|
|
|
void BKE_volume_grid_add(Volume *volume, const blender::bke::VolumeGridData &grid)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
VolumeGridVector &grids = *volume->runtime->grids;
|
|
grids.push_back(GVolumeGrid(&grid));
|
|
#else
|
|
UNUSED_VARS(volume, grid);
|
|
#endif
|
|
}
|
|
|
|
bool BKE_volume_grid_determinant_valid(const double determinant)
|
|
{
|
|
#ifdef WITH_OPENVDB
|
|
/* Limit taken from openvdb/math/Maps.h. */
|
|
return std::abs(determinant) >= 3.0 * openvdb::math::Tolerance<double>::value();
|
|
#else
|
|
UNUSED_VARS(determinant);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BKE_volume_voxel_size_valid(const float3 &voxel_size)
|
|
{
|
|
return BKE_volume_grid_determinant_valid(voxel_size[0] * voxel_size[1] * voxel_size[2]);
|
|
}
|
|
|
|
bool BKE_volume_grid_transform_valid(const float4x4 &transform)
|
|
{
|
|
return BKE_volume_grid_determinant_valid(blender::math::determinant(transform));
|
|
}
|
|
|
|
int BKE_volume_simplify_level(const Depsgraph *depsgraph)
|
|
{
|
|
if (DEG_get_mode(depsgraph) != DAG_EVAL_RENDER) {
|
|
const Scene *scene = DEG_get_input_scene(depsgraph);
|
|
if (scene->r.mode & R_SIMPLIFY) {
|
|
const float simplify = scene->r.simplify_volumes;
|
|
if (simplify == 0.0f) {
|
|
/* log2 is not defined at 0.0f, so just use some high simplify level. */
|
|
return 16;
|
|
}
|
|
return ceilf(-log2(simplify));
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
float BKE_volume_simplify_factor(const Depsgraph *depsgraph)
|
|
{
|
|
if (DEG_get_mode(depsgraph) != DAG_EVAL_RENDER) {
|
|
const Scene *scene = DEG_get_input_scene(depsgraph);
|
|
if (scene->r.mode & R_SIMPLIFY) {
|
|
return scene->r.simplify_volumes;
|
|
}
|
|
}
|
|
return 1.0f;
|
|
}
|
|
|
|
/* OpenVDB Grid Access */
|
|
|
|
#ifdef WITH_OPENVDB
|
|
|
|
std::optional<blender::Bounds<float3>> BKE_volume_grid_bounds(openvdb::GridBase::ConstPtr grid)
|
|
{
|
|
/* TODO: we can get this from grid metadata in some cases? */
|
|
openvdb::CoordBBox coordbbox;
|
|
if (!grid->baseTree().evalLeafBoundingBox(coordbbox)) {
|
|
return std::nullopt;
|
|
}
|
|
|
|
openvdb::BBoxd index_bbox = {
|
|
openvdb::BBoxd(coordbbox.min().asVec3d(), coordbbox.max().asVec3d())};
|
|
/* Add half voxel padding that is expected by volume rendering code. */
|
|
index_bbox.expand(0.5);
|
|
|
|
const openvdb::BBoxd bbox = grid->transform().indexToWorld(index_bbox);
|
|
return blender::Bounds<float3>{float3(bbox.min().asPointer()), float3(bbox.max().asPointer())};
|
|
}
|
|
|
|
openvdb::GridBase::ConstPtr BKE_volume_grid_shallow_transform(openvdb::GridBase::ConstPtr grid,
|
|
const blender::float4x4 &transform)
|
|
{
|
|
openvdb::math::Transform::Ptr grid_transform = grid->transform().copy();
|
|
grid_transform->postMult(openvdb::Mat4d((float *)transform.ptr()));
|
|
|
|
/* Create a transformed grid. The underlying tree is shared. */
|
|
return grid->copyGridReplacingTransform(grid_transform);
|
|
}
|
|
|
|
blender::float4x4 BKE_volume_transform_to_blender(const openvdb::math::Transform &transform)
|
|
{
|
|
/* Perspective not supported for now, getAffineMap() will leave out the
|
|
* perspective part of the transform. */
|
|
const openvdb::math::Mat4f matrix = transform.baseMap()->getAffineMap()->getMat4();
|
|
/* Blender column-major and OpenVDB right-multiplication conventions match. */
|
|
float4x4 result;
|
|
for (int col = 0; col < 4; col++) {
|
|
for (int row = 0; row < 4; row++) {
|
|
result[col][row] = matrix(col, row);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
openvdb::math::Transform BKE_volume_transform_to_openvdb(const blender::float4x4 &transform)
|
|
{
|
|
openvdb::math::Mat4f matrix_openvdb;
|
|
for (int col = 0; col < 4; col++) {
|
|
for (int row = 0; row < 4; row++) {
|
|
matrix_openvdb(col, row) = transform[col][row];
|
|
}
|
|
}
|
|
return openvdb::math::Transform(std::make_shared<openvdb::math::AffineMap>(matrix_openvdb));
|
|
}
|
|
|
|
/* Changing the resolution of a grid. */
|
|
|
|
/**
|
|
* Returns a grid of the same type as the input, but with more/less resolution. If
|
|
* resolution_factor is 1/2, the resolution on each axis is halved. The transform of the returned
|
|
* grid is adjusted to match the original grid. */
|
|
template<typename GridType>
|
|
static typename GridType::Ptr create_grid_with_changed_resolution(const GridType &old_grid,
|
|
const float resolution_factor)
|
|
{
|
|
BLI_assert(resolution_factor > 0.0f);
|
|
|
|
openvdb::Mat4R xform;
|
|
xform.setToScale(openvdb::Vec3d(resolution_factor));
|
|
openvdb::tools::GridTransformer transformer{xform};
|
|
|
|
typename GridType::Ptr new_grid = old_grid.copyWithNewTree();
|
|
transformer.transformGrid<openvdb::tools::BoxSampler>(old_grid, *new_grid);
|
|
new_grid->transform() = old_grid.transform();
|
|
new_grid->transform().preScale(1.0f / resolution_factor);
|
|
new_grid->transform().postTranslate(-new_grid->voxelSize() / 2.0f);
|
|
return new_grid;
|
|
}
|
|
|
|
struct CreateGridWithChangedResolutionOp {
|
|
const openvdb::GridBase &grid;
|
|
const float resolution_factor;
|
|
|
|
template<typename GridType> typename openvdb::GridBase::Ptr operator()()
|
|
{
|
|
return create_grid_with_changed_resolution(static_cast<const GridType &>(grid),
|
|
resolution_factor);
|
|
}
|
|
};
|
|
|
|
openvdb::GridBase::Ptr BKE_volume_grid_create_with_changed_resolution(
|
|
const VolumeGridType grid_type,
|
|
const openvdb::GridBase &old_grid,
|
|
const float resolution_factor)
|
|
{
|
|
CreateGridWithChangedResolutionOp op{old_grid, resolution_factor};
|
|
return BKE_volume_grid_type_operation(grid_type, op);
|
|
}
|
|
|
|
#endif
|