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test/source
Hans Goudey 70ae6f5d41 Cleanup: Sculpt: Add utility to duplicate mask data
Avoid the `PBVHVertRef` abstraction which is unnecesarily costly for
such a simple thing as copying data. Instead we can use abstractions
specific to each PBVH type (currently only `VArray` for meshes).
2023-12-28 16:49:31 -05:00
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