Avoid the `PBVHVertRef` abstraction which is unnecesarily costly for such a simple thing as copying data. Instead we can use abstractions specific to each PBVH type (currently only `VArray` for meshes).
Avoid the `PBVHVertRef` abstraction which is unnecesarily costly for such a simple thing as copying data. Instead we can use abstractions specific to each PBVH type (currently only `VArray` for meshes).