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71573cbd55a9088f4f3011da473ad6101fc2b531
test
/
source
/
gameengine
History
Joshua Leung
71573cbd55
Bugfix
#13666
:
...
Missing #include <stdio.h> in source/gameengine/Ketsji/KX_RayCast.cpp
2008-06-08 10:48:37 +00:00
..
BlenderRoutines
Apply BGE patch 11137: Render objects with negative scaling correctly (as in Blender)
2008-05-25 14:37:39 +00:00
Converter
Fix BGE bug
#13605
: GameEngine corrupts Pose data
2008-06-03 22:54:24 +00:00
Expressions
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GameLogic
Partially revert BGE bug
fix
#8863
: don't send keyboard sensor positive pulse on level, this would badly interfere with keyboard sensors controlling set scene/restart scene actuators. Only send negative pulse on level to stop actuators after scene suspend
2008-05-02 15:47:08 +00:00
GamePlayer
Apply BGE patch 11137: Render objects with negative scaling correctly (as in Blender)
2008-05-25 14:37:39 +00:00
Ketsji
Bugfix
#13666
:
2008-06-08 10:48:37 +00:00
Network
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Physics
Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game.
2008-05-01 16:00:59 +00:00
PyDoc
Patch
#11000
approved: [new function] KX_GameObject::alignAxisToVect() Align an object's axis to a given vector
2008-06-02 17:31:05 +00:00
Rasterizer
fix 2dfilter problem on AMD64, Patches item
#13626
2008-06-06 01:28:51 +00:00
SceneGraph
Fix BGE bug
#7532
: TrackTo Actuator does not work correctly if it has a Vertex Parent. This is only a partial fix: the user must put the parent vertex at the center of the parent object and disable the physics on the tracking object (use empty or collision free object).
2008-05-14 20:22:57 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
== SCons ==
2006-02-04 14:15:10 +00:00