Files
test/source/blender/blenkernel
Jens Ole Wund 7176e8926f Softbody collision with deformed deflectors2
using bit in pd->flag to signal the use of deformed rather than wasting pd->pad

removing evil cast
replaced by  using convertToDispListMesh()  ZR: I hope that's OK that way

commented off the ( debug purpose ) recursion trap in SoftBodyDetectCollision()
replaced forbidden okee() with printf() in there
( not so nice, since it does not anounce crash on UI )

note: crashing example from previous commit
needs enabling 'UMS'  on panel to crash again
UMS = uses modifier stack
2005-08-07 19:22:29 +00:00
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