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718e2bf74f0ba2dcabe5bee7d88c1975ecfe9f06
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Erwin Coumans
718e2bf74f
improved game soft bodies, works for objects that are using 'set smooth'
...
use shape matching by default for game soft bodies store soft body index for game vertices
2008-09-25 03:02:30 +00:00
..
CcdPhysicsController.cpp
improved game soft bodies, works for objects that are using 'set smooth'
2008-09-25 03:02:30 +00:00
CcdPhysicsController.h
improved game soft bodies, works for objects that are using 'set smooth'
2008-09-25 03:02:30 +00:00
CcdPhysicsEnvironment.cpp
Created a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-24 03:12:10 +00:00
CcdPhysicsEnvironment.h
Created a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-24 03:12:10 +00:00
CMakeLists.txt
BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory.
2008-08-22 06:02:01 +00:00
Makefile
TLC needed for Makefiles to get gameengine compiling again.
2008-08-25 19:50:17 +00:00
SConscript
Update scons files in source/gameengine/Physics/Bullet.
2008-08-21 21:14:08 +00:00