Files
test/source/blender/blenkernel/BKE_library_query.h
Bastien Montagne e2d469f878 libquery: add new 'BKE_library_idtype_can_use_idtype()' helper.
This should allow us to avoid a lot of useless processing when iterating over the
whole main database (unlink/remap/usages checks/etc.).

Note that some ID types report they can use any type for now, due to
fuzzyness/indefined nature of some usages (like constraints/modifiers/game logic,
or ID pointer of nodes...). Maybe we could address this (like e.g. adding defines
in relevant headers to restrict ID types used by constraints, by modifiers, etc.).
But don’t think this is top priority for now.
2016-07-07 21:21:33 +02:00

86 lines
2.8 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 by Blender Foundation.
* All rights reserved.
*
* Contributor(s): Sergey SHarybin.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_LIBRARY_QUERY_H__
#define __BKE_LIBRARY_QUERY_H__
/** \file BKE_library_query.h
* \ingroup bke
* \since March 2014
* \author sergey
*/
struct ID;
struct Main;
/* Tips for the callback for cases it's gonna to modify the pointer. */
enum {
IDWALK_NOP = 0,
IDWALK_NEVER_NULL = (1 << 0),
IDWALK_NEVER_SELF = (1 << 1),
/**
* Adjusts #ID.us reference-count.
* \note keep in sync with 'newlibadr_us' use in readfile.c
*/
IDWALK_USER = (1 << 8),
/**
* Ensure #ID.us is at least 1 on use.
*/
IDWALK_USER_ONE = (1 << 9),
};
enum {
IDWALK_RET_NOP = 0,
IDWALK_RET_STOP_ITER = 1 << 0, /* Completly stop iteration. */
IDWALK_RET_STOP_RECURSION = 1 << 1, /* Stop recursion, that is, do not loop over ID used by current one. */
};
/**
* Call a callback for each ID link which the given ID uses.
*
* \return a set of flags to control further iteration (0 to keep going).
*/
typedef int (*LibraryIDLinkCallback) (void *user_data, struct ID *id_self, struct ID **id_pointer, int cd_flag);
/* Flags for the foreach function itself. */
enum {
IDWALK_READONLY = (1 << 0),
IDWALK_RECURSE = (1 << 1), /* Also implies IDWALK_READONLY. */
};
/* Loop over all of the ID's this datablock links to. */
void BKE_library_foreach_ID_link(struct ID *id, LibraryIDLinkCallback callback, void *user_data, int flag);
void BKE_library_update_ID_link_user(struct ID *id_dst, struct ID *id_src, const int cd_flag);
int BKE_library_ID_use_ID(struct ID *id_user, struct ID *id_used);
bool BKE_library_idtype_can_use_idtype(const short id_type_owner, const short id_type_used);
bool BKE_library_ID_is_locally_used(struct Main *bmain, void *idv);
bool BKE_library_ID_is_indirectly_used(struct Main *bmain, void *idv);
void BKE_library_ID_test_usages(struct Main *bmain, void *idv, bool *is_used_local, bool *is_used_linked);
#endif /* __BKE_LIBRARY_QUERY_H__ */