The edited mesh is not occluded even with Xray alpha 1.0, but it still occludes other meshes that are not in edit mode. Therefore, to resolve, alpha is still considered in general occlusion, but is ignored in occlusion of edited meshes.
The edited mesh is not occluded even with Xray alpha 1.0, but it still occludes other meshes that are not in edit mode. Therefore, to resolve, alpha is still considered in general occlusion, but is ignored in occlusion of edited meshes.