Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
73c2abe83d4e9636c4d00dc714dcba88374d9e34
test/source
History
Campbell Barton 73c2abe83d new function barycentric_weights_v2_quad(), like barycentric_weights_v2 but for quads.
takes vecs and a point and assigns 4 weights, needed for nice quad interpolation for mask feathering.
2012-07-13 09:19:05 +00:00
..
blender
new function barycentric_weights_v2_quad(), like barycentric_weights_v2 but for quads.
2012-07-13 09:19:05 +00:00
blenderplayer
svn merge ^/trunk/blender -r48333:48370
2012-06-28 11:20:19 +00:00
creator
new mask rasterizer written to take advantage of the compositors threading, mostly functional but disabled by default (still a little wip).
2012-07-12 20:10:41 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
Scaling non-power-of-two (NPOT) textures to powers of two is really time consuming and not necessary on graphics cards that can support NPOT textures. So, if the graphics card has NPOT texture support, don't bother scaling. If this patch causes issues, it can always be reverted and applied to Swiss instead.
2012-07-10 19:23:57 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00
Powered by Gitea Version: 1.24.6 Page: 1203ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API