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test/source
Campbell Barton 74d1a04f30 changes to projection painting
* initializing a bucket only initializes pixels from that bucket (was initializing all pixels in intersecting faces before which made large faces slow to paint onto)
* removed scanline functions, they are not as useful when initializing small areas. 
* UV seam checking also sets the seam flag on the adjacent face to avoid double lookups.

TODO - uv seam bleed doesn't work in perspective mode.
2008-11-09 02:47:30 +00:00
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2008-11-09 02:47:30 +00:00
2008-09-19 14:15:36 +00:00
2008-10-22 05:35:23 +00:00
2008-10-22 11:28:10 +00:00