Files
test/source/blender/editors/screen
Jeroen Bakker a68c78a3ee Vulkan: Don't Use Tiled Drawing
Similare to the Metal backend, Vulkan keeps data of the full texture
around as they will be executed by the same submission. So there are
no benefits to splice a texture into smaller parts, but adds overhead
as more commands are required to be processed.

Pull Request: https://projects.blender.org/blender/blender/pulls/107728
2023-05-09 14:12:44 +02:00
..
2023-05-09 14:08:19 +10:00
2023-02-22 14:04:23 +01:00
2023-05-09 14:12:44 +02:00