Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
761c44cbc1274a023fdb89cf5a4cbd4100684cd3
test/source
History
Bastien Montagne 761c44cbc1 Fix [#28654] Warp modifier does not support negative strength when Vertex Group is used.
The vg weight was multiplied by org strength (i.e. neg strength was always skiping all verts!), now multiplying it with abs value of strength.
2011-09-15 11:18:15 +00:00
..
blender
Fix [#28654] Warp modifier does not support negative strength when Vertex Group is used.
2011-09-15 11:18:15 +00:00
blenderplayer
move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch.
2011-09-14 01:48:55 +00:00
creator
removed nodes from CMake's BLENDER_LINK_LIBS, rewrote find-pcre using own template.
2011-09-14 01:23:17 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
- fix for mesh_get_mapped_verts_nors copying short normals to floats without scaling.
2011-09-12 04:29:35 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
minor warning fixes, also correct some float -> double promotions in shadeoutput.c
2011-09-02 03:32:57 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
Powered by Gitea Version: 1.24.6 Page: 341ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API