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77dcf0fbc51afffb0d359dfaae4c30f864565522
test/source/blender/nodes
History
Lukas Tönne 6ecab6dd8e Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be912 and b4a721af69.

Due to postponement of particle system rewrite it was decided to put particle code
back into the 2.8 branch for the time being.
2016-12-28 17:30:58 +01:00
..
composite
Compositor: Re-consider the way how track speed works
2016-02-15 12:43:14 +01:00
intern
Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.
2016-11-19 12:18:32 +01:00
shader
Revert particle system and point cache removal in blender2.8 branch.
2016-12-28 17:30:58 +01:00
texture
Refactor BKE_blender into separate headers
2016-04-25 19:27:45 +10:00
CMakeLists.txt
Refactor translation code out of blenfont
2015-08-18 07:01:26 +10:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
Multi-View and Stereo 3D
2015-04-06 10:40:12 -03:00
NOD_shader.h
Cycles: Point density texture support
2015-07-18 22:49:10 +02:00
NOD_socket.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
NOD_static_types.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
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