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78c35c7720df877cd4da4baa85a78ee939ac6de0
test
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source
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Campbell Barton
78c35c7720
bmesh: optimize iterator size using a union for iterator specific data.
...
on 64bit system reduces the struct to 64bytes, was 120, also avoids initializing unused values.
2013-05-25 09:46:28 +00:00
..
blender
bmesh: optimize iterator size using a union for iterator specific data.
2013-05-25 09:46:28 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
code cleanup: typo and stop manpage turning '$' into italic.
2013-05-25 02:21:50 +00:00
gameengine
code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on.
2013-05-20 18:42:28 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00