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test
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78e688b71ced5ea4f34cfc4b3d913cfebaedd461
test
/
source
/
blender
/
gpu
History
Ton Roosendaal
692aa18b76
Additional fix in glsl shaders: "Darken" was using different formula as render.
...
"Divide" still differs too for division by zero - cannot find this yet...
2012-12-21 18:10:01 +00:00
..
intern
replace MIN/MAX 3,4 with inline functions
2012-12-21 05:07:26 +00:00
shaders
Additional fix in glsl shaders: "Darken" was using different formula as render.
2012-12-21 18:10:01 +00:00
CMakeLists.txt
simplified data_to_c macro in cmake
2012-08-11 13:32:19 +00:00
GPU_buffers.h
Fix for own r51737.
2012-10-30 11:00:06 +00:00
GPU_draw.h
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
GPU_extensions.h
Fix issue after commit 50282: float texture painting non-color data textures did
2012-10-25 15:25:28 +00:00
GPU_material.h
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00