Files
test/source/blender/src/drawscript.c
Daniel Dunbar 8e92ee8684 - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes)
NOTE: BLI_winstuff.h was meant to be a wrapper around windows.h to handle
undefining various crap that windows.h defines. Platform specific headers
should only have to be included in a few places. This reduces the number
of inclusions of BLI_winstuff.h to 16 which is a much more reasonable
number (than the 144 or whatever it used to be)
2005-03-19 21:08:13 +00:00

142 lines
3.4 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: drawtext.c.
*
* Contributor(s): Willian Padovani Germano.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <math.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef _WIN32
#include <unistd.h>
#else
#include <io.h>
#endif
#include "MEM_guardedalloc.h"
#include "PIL_time.h"
#include "BMF_Api.h"
#include "BLI_blenlib.h"
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "BKE_utildefines.h"
#include "BKE_text.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BPI_script.h"
#include "BPY_extern.h"
#include "BIF_gl.h"
#include "BIF_keyval.h"
#include "BIF_interface.h"
#include "BIF_drawscript.h"
#include "BIF_editfont.h"
#include "BIF_spacetypes.h"
#include "BIF_usiblender.h"
#include "BIF_screen.h"
#include "BIF_toolbox.h"
#include "BIF_space.h"
#include "BIF_mywindow.h"
#include "BSE_filesel.h"
#include "mydevice.h"
#include "blendef.h"
#include "interface.h"
void drawscriptspace(ScrArea *sa, void *spacedata);
void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
void drawscriptspace(ScrArea *sa, void *spacedata)
{
SpaceScript *sc = curarea->spacedata.first;
glClearColor(0.6, 0.6, 0.6, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
myortho2(-0.5, curarea->winrct.xmax-curarea->winrct.xmin-0.5, -0.5, curarea->winrct.ymax-curarea->winrct.ymin-0.5);
if (!sc->script) {
Script *script = G.main->script.first;
while (script) {
if (script->py_draw || script->py_event || script->py_button) {
sc->script = script;
break;
}
else script = script->id.next;
}
}
if (!sc->script) return;
BPY_spacescript_do_pywin_draw(sc);
}
void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt)
{
unsigned short event = evt->event;
short val = evt->val;
SpaceScript *sc = curarea->spacedata.first;
Script *script = sc->script;
if (script) {
BPY_spacescript_do_pywin_event(sc, event, val);
if (!script->flags) {/* finished with this script, let's free it */
if (script->lastspace != SPACE_SCRIPT)
newspace (curarea, script->lastspace);
BPY_free_finished_script(script);
sc->script = NULL;
}
}
else {
if (event == QKEY)
if (val && okee("Quit Blender")) exit_usiblender();
}
return;
}
void free_scriptspace (SpaceScript *sc)
{
if (!sc) return;
sc->script = NULL;
}