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test/source
Ton Roosendaal 0a25a54569 - fix for bug #903
this was an error as reported more, with horizontal lines in raytraced
  renderings. It appeared to be an Osa struct being not reset to zero
  for normals... only happens when using bumpmapping.
2004-01-21 20:52:31 +00:00
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2004-01-21 20:52:31 +00:00
2004-01-14 21:36:10 +00:00
2004-01-05 00:06:11 +00:00
2004-01-05 00:06:11 +00:00
2003-12-27 17:29:25 +00:00
2003-12-07 19:03:43 +00:00
2002-10-12 11:37:38 +00:00