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test/source
Aras Pranckevicius 5ef08c2a96 Fix #112586: VSE can't use multi-layer EXR images
The rest of blender does handle multi-layer EXR images, using the
"combined" or RGBA/RGB layers when the visual result is needed. Make
VSE do the same.

While fixing this, I found several issues in other not well tested code
and had to fix them:

- IMB_buffer_float_from_float_threaded was wrongly using source channels
  as destination channels, producing garbage result.
- IMB_scale_into_new was not assigning channels to destination image.

Pull Request: https://projects.blender.org/blender/blender/pulls/132790
2025-01-08 10:45:24 +01:00
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