Files
test/source
Campbell Barton 7a950c2876 patch from Dan Eicher with some edirts.
vec.rotate(axis, angle)
equivalent to...
  vec[:] = vec * mathutils.Quaternion(axis, angle)
2010-09-29 05:15:55 +00:00
..
2010-08-10 21:22:26 +00:00
2010-09-05 07:08:21 +00:00
2010-02-12 13:34:04 +00:00