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test/source
Campbell Barton 7ab348bf06 Fix: low UV opacity hides UV selection in edge-select mode
In vertex & face modes the selection remained visible when the UV
opacity was zero (or near zero).

In those cases applying the opacity to the edge selection makes sense,
however in edge-select mode this caused UV's to become invisible.
2025-05-06 04:22:00 +00:00
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