Dalai Felinto
7ac233be8a
BGE Rasterizer methods to handle Screen Space - (getScreenPosition, getScreenVect, getScreenRay)
...
getScreenPosition(obj):
- Gets the position of an object projected on screen space.
getScreenVect(x, y):
- Gets the vector from the camera position in the screen coordinate direction.
getScreenRay(x, y, dist, property):
- Look towards a screen coordinate (x,y) and find first object hit within dist that matches prop.
- The ray is a call to KX_GameObject->rayCastTo from the KX_Camera object.
Patch [#18589 ] test files can be found there. Patch reviewed by Campbell
2009-04-23 00:49:38 +00:00
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