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test/source/blender
Robert Wenzlaff 7ac2731e63 Unified renderer OSA sample clipping:
User info:
	This change limits the contribution of any OSA sample to 1.0 per color
	in the Unified renderer.  Because color=1.0 gives fully saturated color,
	samples contributing more than 1.0 were overweighted in the OSA average
	causing aliasing (sometimes quite severe).

	Samples can contribute more than 1.0 because a material's spec and refl
	values are not normalized (In real world spec+refl <= 1.0).  This solves
	a large class of aliasing problems in the unified renderer.

Coder Info:
	None.
2003-10-19 21:08:44 +00:00
..
2003-10-19 20:52:34 +00:00
2003-05-30 15:06:54 +00:00
2003-05-30 15:06:54 +00:00
2003-10-19 20:52:34 +00:00
2003-10-19 20:52:34 +00:00
2003-10-19 20:52:34 +00:00
2003-05-30 15:06:54 +00:00