made some small edits - removed changes to AVI reading since the data types are apart of the format spec. - absf -> abs for a double value in render code.
473 lines
11 KiB
C++
473 lines
11 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* Copyright 2009-2011 Jörg Hermann Müller
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*
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* This file is part of AudaSpace.
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*
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* Audaspace is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* AudaSpace is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Audaspace; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file audaspace/intern/AUD_ConverterFunctions.cpp
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* \ingroup audaspaceintern
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*/
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#include "AUD_ConverterFunctions.h"
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#include "AUD_Buffer.h"
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#define AUD_U8_0 0x80
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#define AUD_S16_MAX ((int16_t)0x7FFF)
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#define AUD_S16_MIN ((int16_t)0x8000)
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#define AUD_S16_FLT 32767.0f
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#define AUD_S32_MAX ((int32_t)0x7FFFFFFF)
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#define AUD_S32_MIN ((int32_t)0x80000000)
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#define AUD_S32_FLT 2147483647.0f
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#define AUD_FLT_MAX 1.0f
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#define AUD_FLT_MIN -1.0f
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void AUD_convert_u8_s16(data_t* target, data_t* source, int length)
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{
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int16_t* t = (int16_t*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = (((int16_t)source[i]) - AUD_U8_0) << 8;
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}
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void AUD_convert_u8_s24_be(data_t* target, data_t* source, int length)
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{
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for(int i = length - 1; i >= 0; i--)
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{
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target[i*3] = source[i] - AUD_U8_0;
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target[i*3+1] = 0;
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target[i*3+2] = 0;
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}
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}
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void AUD_convert_u8_s24_le(data_t* target, data_t* source, int length)
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{
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for(int i = length - 1; i >= 0; i--)
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{
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target[i*3+2] = source[i] - AUD_U8_0;
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target[i*3+1] = 0;
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target[i*3] = 0;
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}
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}
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void AUD_convert_u8_s32(data_t* target, data_t* source, int length)
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{
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int32_t* t = (int32_t*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = (((int32_t)source[i]) - AUD_U8_0) << 24;
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}
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void AUD_convert_u8_float(data_t* target, data_t* source, int length)
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{
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float* t = (float*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((float)AUD_U8_0);
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}
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void AUD_convert_u8_double(data_t* target, data_t* source, int length)
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{
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double* t = (double*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((double)AUD_U8_0);
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}
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void AUD_convert_s16_u8(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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for(int i = 0; i < length; i++)
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target[i] = (unsigned char)((s[i] >> 8) + AUD_U8_0);
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}
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void AUD_convert_s16_s24_be(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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int16_t t;
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for(int i = length - 1; i >= 0; i--)
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{
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t = s[i];
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target[i*3] = t >> 8 & 0xFF;
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target[i*3+1] = t & 0xFF;
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target[i*3+2] = 0;
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}
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}
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void AUD_convert_s16_s24_le(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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int16_t t;
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for(int i = length - 1; i >= 0; i--)
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{
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t = s[i];
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target[i*3+2] = t >> 8 & 0xFF;
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target[i*3+1] = t & 0xFF;
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target[i*3] = 0;
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}
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}
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void AUD_convert_s16_s32(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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int32_t* t = (int32_t*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = ((int32_t)s[i]) << 16;
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}
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void AUD_convert_s16_float(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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float* t = (float*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = s[i] / AUD_S16_FLT;
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}
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void AUD_convert_s16_double(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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double* t = (double*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = s[i] / AUD_S16_FLT;
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}
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void AUD_convert_s24_u8_be(data_t* target, data_t* source, int length)
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{
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for(int i = 0; i < length; i++)
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target[i] = source[i*3] ^ AUD_U8_0;
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}
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void AUD_convert_s24_u8_le(data_t* target, data_t* source, int length)
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{
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for(int i = 0; i < length; i++)
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target[i] = source[i*3+2] ^ AUD_U8_0;
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}
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void AUD_convert_s24_s16_be(data_t* target, data_t* source, int length)
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{
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int16_t* t = (int16_t*) target;
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for(int i = 0; i < length; i++)
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t[i] = source[i*3] << 8 | source[i*3+1];
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}
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void AUD_convert_s24_s16_le(data_t* target, data_t* source, int length)
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{
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int16_t* t = (int16_t*) target;
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for(int i = 0; i < length; i++)
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t[i] = source[i*3+2] << 8 | source[i*3+1];
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}
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void AUD_convert_s24_s24(data_t* target, data_t* source, int length)
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{
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memcpy(target, source, length * 3);
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}
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void AUD_convert_s24_s32_be(data_t* target, data_t* source, int length)
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{
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int32_t* t = (int32_t*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
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}
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void AUD_convert_s24_s32_le(data_t* target, data_t* source, int length)
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{
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int32_t* t = (int32_t*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
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}
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void AUD_convert_s24_float_be(data_t* target, data_t* source, int length)
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{
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float* t = (float*) target;
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int32_t s;
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for(int i = length - 1; i >= 0; i--)
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{
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s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
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t[i] = s / AUD_S32_FLT;
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}
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}
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void AUD_convert_s24_float_le(data_t* target, data_t* source, int length)
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{
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float* t = (float*) target;
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int32_t s;
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for(int i = length - 1; i >= 0; i--)
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{
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s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
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t[i] = s / AUD_S32_FLT;
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}
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}
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void AUD_convert_s24_double_be(data_t* target, data_t* source, int length)
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{
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double* t = (double*) target;
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int32_t s;
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for(int i = length - 1; i >= 0; i--)
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{
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s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
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t[i] = s / AUD_S32_FLT;
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}
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}
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void AUD_convert_s24_double_le(data_t* target, data_t* source, int length)
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{
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double* t = (double*) target;
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int32_t s;
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for(int i = length - 1; i >= 0; i--)
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{
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s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
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t[i] = s / AUD_S32_FLT;
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}
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}
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void AUD_convert_s32_u8(data_t* target, data_t* source, int length)
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{
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int16_t* s = (int16_t*) source;
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for(int i = 0; i < length; i++)
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target[i] = (unsigned char)((s[i] >> 24) + AUD_U8_0);
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}
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void AUD_convert_s32_s16(data_t* target, data_t* source, int length)
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{
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int16_t* t = (int16_t*) target;
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int32_t* s = (int32_t*) source;
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for(int i = 0; i < length; i++)
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t[i] = s[i] >> 16;
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}
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void AUD_convert_s32_s24_be(data_t* target, data_t* source, int length)
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{
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int32_t* s = (int32_t*) source;
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int32_t t;
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for(int i = 0; i < length; i++)
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{
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t = s[i];
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target[i*3] = t >> 24 & 0xFF;
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target[i*3+1] = t >> 16 & 0xFF;
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target[i*3+2] = t >> 8 & 0xFF;
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}
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}
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void AUD_convert_s32_s24_le(data_t* target, data_t* source, int length)
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{
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int32_t* s = (int32_t*) source;
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int32_t t;
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for(int i = 0; i < length; i++)
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{
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t = s[i];
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target[i*3+2] = t >> 24 & 0xFF;
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target[i*3+1] = t >> 16 & 0xFF;
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target[i*3] = t >> 8 & 0xFF;
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}
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}
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void AUD_convert_s32_float(data_t* target, data_t* source, int length)
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{
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int32_t* s = (int32_t*) source;
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float* t = (float*) target;
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for(int i = 0; i < length; i++)
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t[i] = s[i] / AUD_S32_FLT;
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}
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void AUD_convert_s32_double(data_t* target, data_t* source, int length)
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{
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int32_t* s = (int32_t*) source;
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double* t = (double*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = s[i] / AUD_S32_FLT;
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}
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void AUD_convert_float_u8(data_t* target, data_t* source, int length)
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{
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float* s = (float*) source;
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float t;
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for(int i = 0; i < length; i++)
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{
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t = s[i] + AUD_FLT_MAX;
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if(t <= 0.0f)
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target[i] = 0;
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else if(t >= 2.0f)
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target[i] = 255;
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else
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target[i] = (unsigned char)(t*127);
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}
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}
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void AUD_convert_float_s16(data_t* target, data_t* source, int length)
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{
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int16_t* t = (int16_t*) target;
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float* s = (float*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t[i] = AUD_S16_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t[i] = AUD_S16_MAX;
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else
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t[i] = (int16_t)(s[i] * AUD_S16_MAX);
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}
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}
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void AUD_convert_float_s24_be(data_t* target, data_t* source, int length)
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{
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int32_t t;
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float* s = (float*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t = AUD_S32_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t = AUD_S32_MAX;
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else
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t = (int32_t)(s[i]*AUD_S32_MAX);
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target[i*3] = t >> 24 & 0xFF;
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target[i*3+1] = t >> 16 & 0xFF;
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target[i*3+2] = t >> 8 & 0xFF;
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}
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}
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void AUD_convert_float_s24_le(data_t* target, data_t* source, int length)
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{
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int32_t t;
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float* s = (float*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t = AUD_S32_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t = AUD_S32_MAX;
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else
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t = (int32_t)(s[i]*AUD_S32_MAX);
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target[i*3+2] = t >> 24 & 0xFF;
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target[i*3+1] = t >> 16 & 0xFF;
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target[i*3] = t >> 8 & 0xFF;
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}
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}
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void AUD_convert_float_s32(data_t* target, data_t* source, int length)
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{
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int32_t* t = (int32_t*) target;
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float* s = (float*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t[i] = AUD_S32_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t[i] = AUD_S32_MAX;
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else
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t[i] = (int32_t)(s[i]*AUD_S32_MAX);
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}
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}
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void AUD_convert_float_double(data_t* target, data_t* source, int length)
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{
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float* s = (float*) source;
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double* t = (double*) target;
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for(int i = length - 1; i >= 0; i--)
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t[i] = s[i];
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}
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void AUD_convert_double_u8(data_t* target, data_t* source, int length)
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{
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double* s = (double*) source;
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double t;
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for(int i = 0; i < length; i++)
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{
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t = s[i] + AUD_FLT_MAX;
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if(t <= 0.0)
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target[i] = 0;
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else if(t >= 2.0)
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target[i] = 255;
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else
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target[i] = (unsigned char)(t*127);
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}
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}
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void AUD_convert_double_s16(data_t* target, data_t* source, int length)
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{
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int16_t* t = (int16_t*) target;
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double* s = (double*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t[i] = AUD_S16_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t[i] = AUD_S16_MAX;
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else
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t[i] = (int16_t)(s[i]*AUD_S16_MAX);
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}
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}
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void AUD_convert_double_s24_be(data_t* target, data_t* source, int length)
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{
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int32_t t;
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double* s = (double*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t = AUD_S32_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t = AUD_S32_MAX;
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else
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t = (int32_t)(s[i]*AUD_S32_MAX);
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target[i*3] = t >> 24 & 0xFF;
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target[i*3+1] = t >> 16 & 0xFF;
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target[i*3+2] = t >> 8 & 0xFF;
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}
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}
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void AUD_convert_double_s24_le(data_t* target, data_t* source, int length)
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{
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int32_t t;
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double* s = (double*) source;
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for(int i = 0; i < length; i++)
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{
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if(s[i] <= AUD_FLT_MIN)
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t = AUD_S32_MIN;
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else if(s[i] >= AUD_FLT_MAX)
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t = AUD_S32_MAX;
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else
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t = (int32_t)(s[i]*AUD_S32_MAX);
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target[i*3+2] = t >> 24 & 0xFF;
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target[i*3+1] = t >> 16 & 0xFF;
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target[i*3] = t >> 8 & 0xFF;
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}
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}
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void AUD_convert_double_s32(data_t* target, data_t* source, int length)
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{
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int32_t* t = (int32_t*) target;
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double* s = (double*) source;
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for(int i = 0; i < length; i++)
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|
{
|
|
if(s[i] <= AUD_FLT_MIN)
|
|
t[i] = AUD_S32_MIN;
|
|
else if(s[i] >= AUD_FLT_MAX)
|
|
t[i] = AUD_S32_MAX;
|
|
else
|
|
t[i] = (int32_t)(s[i]*AUD_S32_MAX);
|
|
}
|
|
}
|
|
|
|
void AUD_convert_double_float(data_t* target, data_t* source, int length)
|
|
{
|
|
double* s = (double*) source;
|
|
float* t = (float*) target;
|
|
for(int i = 0; i < length; i++)
|
|
t[i] = s[i];
|
|
}
|