Files
test/source/blender/render/extern/include
Ton Roosendaal 6a5f637338 Hooray! Finally found the dreaded "Opengl crash" the poor orange team
suffered for the entire movie. :)

It only happened when rendering large frames, using a lot of memory and
typically when you also use other software in meantime.

Reason: the main thread does the drawing updating, while rendering is
still continuing. When using Ztransp, there was a free buffer done
when possibly a draw could still be in progress. Only crashed when drawing
is slow... explaining why it only showed up in more complex cases.
2006-06-30 14:21:25 +00:00
..