This allows to expose these settings in the Performance panel in the render buttons. Also moves compositor-specific options away from the generic node tree structure. For the backwards-compatibility the options are still present in the DNA for the bNodeTree. This is to minimize the impact on the Studio which has used the GPU compositor for a while now. They can be removed in a future release. There is no functional changes expected. Pull Request: https://projects.blender.org/blender/blender/pulls/121583