Files
test/source/blender/blenkernel/intern/pointcache.c
Ton Roosendaal f7cb86df3a 2.5
Think global, act local!

The old favorite G.scene gone! Man... that took almost 2 days.
Also removed G.curscreen and G.edbo.

Not everything could get solved; here's some notes.
- modifiers now store current scene in ModifierData. This is not
  meant for permanent, but it can probably stick there until we
  cleaned the anim system and depsgraph to cope better with
  timing issues.
- Game engine G.scene should become an argument for staring it.
  Didn't solve this yet.
- Texture nodes should get scene cfra, but the current implementation
  is too tightly wrapped to do it easily.
2009-01-04 14:14:06 +00:00

605 lines
14 KiB
C

/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Campbell Barton <ideasman42@gmail.com>
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_cloth_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BKE_cloth.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
/* needed for directory lookup */
#ifndef WIN32
#include <dirent.h>
#else
#include "BLI_winstuff.h"
#endif
/* untitled blend's need getpid for a unique name */
#ifdef WIN32
#include <process.h>
#else
#include <unistd.h>
#endif
#ifdef _WIN32
#ifndef snprintf
#define snprintf _snprintf
#endif
#endif
/* Creating ID's */
void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
{
ParticleSystemModifierData *psmd;
ModifierData *md;
int a;
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= sb;
pid->type= PTCACHE_TYPE_SOFTBODY;
pid->cache= sb->pointcache;
if(sb->particles) {
psmd= psys_get_modifier(ob, sb->particles);
pid->stack_index= modifiers_indexInObject(ob, (ModifierData*)psmd);
}
else {
for(a=0, md=ob->modifiers.first; md; md=md->next, a++) {
if(md->type == eModifierType_Softbody) {
pid->stack_index = a;
break;
}
}
}
}
void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= psys;
pid->type= PTCACHE_TYPE_PARTICLES;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)psmd);
pid->cache= psys->pointcache;
}
void BKE_ptcache_id_from_cloth(PTCacheID *pid, Object *ob, ClothModifierData *clmd)
{
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= clmd;
pid->type= PTCACHE_TYPE_CLOTH;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)clmd);
pid->cache= clmd->point_cache;
}
void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
{
PTCacheID *pid;
ParticleSystem *psys;
ModifierData *md;
lb->first= lb->last= NULL;
if(ob->soft) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_softbody(pid, ob, ob->soft);
BLI_addtail(lb, pid);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_particles(pid, ob, psys);
BLI_addtail(lb, pid);
if(psys->soft) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_softbody(pid, ob, psys->soft);
BLI_addtail(lb, pid);
}
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Cloth) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_cloth(pid, ob, (ClothModifierData*)md);
BLI_addtail(lb, pid);
}
}
}
/* Takes an Object ID and returns a unique name
- id: object id
- cfra: frame for the cache, can be negative
- stack_index: index in the modifier stack. we can have cache for more then one stack_index
*/
#define MAX_PTCACHE_PATH FILE_MAX
#define MAX_PTCACHE_FILE ((FILE_MAXDIR+FILE_MAXFILE)*2)
static int ptcache_path(PTCacheID *pid, char *filename)
{
Library *lib;
int i;
lib= (pid)? pid->ob->id.lib: NULL;
if (G.relbase_valid || lib) {
char file[MAX_PTCACHE_PATH]; /* we dont want the dir, only the file */
char *blendfilename;
blendfilename= (lib)? lib->filename: G.sce;
BLI_split_dirfile_basic(blendfilename, NULL, file);
i = strlen(file);
/* remove .blend */
if (i > 6)
file[i-6] = '\0';
snprintf(filename, MAX_PTCACHE_PATH, "//"PTCACHE_PATH"%s", file); /* add blend file name to pointcache dir */
BLI_convertstringcode(filename, blendfilename);
BLI_add_slash(filename);
return strlen(filename);
}
/* use the temp path. this is weak but better then not using point cache at all */
/* btempdir is assumed to exist and ALWAYS has a trailing slash */
snprintf(filename, MAX_PTCACHE_PATH, "%s"PTCACHE_PATH"%d", btempdir, abs(getpid()));
BLI_add_slash(filename);
return strlen(filename);
}
static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, short do_path, short do_ext)
{
int len=0;
char *idname;
char *newname;
filename[0] = '\0';
newname = filename;
/*if (!G.relbase_valid) return 0; *//* save blend file before using pointcache */
/* start with temp dir */
if (do_path) {
len = ptcache_path(pid, filename);
newname += len;
}
idname = (pid->ob->id.name+2);
/* convert chars to hex so they are always a valid filename */
while('\0' != *idname) {
snprintf(newname, MAX_PTCACHE_FILE, "%02X", (char)(*idname++));
newname+=2;
len += 2;
}
if (do_ext) {
snprintf(newname, MAX_PTCACHE_FILE, "_%06d_%02d"PTCACHE_EXT, cfra, pid->stack_index); /* always 6 chars */
len += 16;
}
return len; /* make sure the above string is always 16 chars */
}
/* youll need to close yourself after! */
PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
{
PTCacheFile *pf;
FILE *fp = NULL;
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
/* don't allow writing for linked objects */
if(pid->ob->id.lib && mode == PTCACHE_FILE_WRITE)
return NULL;
/*if (!G.relbase_valid) return NULL; *//* save blend file before using pointcache */
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
if (mode==PTCACHE_FILE_READ) {
if (!BLI_exists(filename)) {
return NULL;
}
fp = fopen(filename, "rb");
} else if (mode==PTCACHE_FILE_WRITE) {
BLI_make_existing_file(filename); /* will create the dir if needs be, same as //textures is created */
fp = fopen(filename, "wb");
}
if (!fp)
return NULL;
pf= MEM_mallocN(sizeof(PTCacheFile), "PTCacheFile");
pf->fp= fp;
return pf;
}
void BKE_ptcache_file_close(PTCacheFile *pf)
{
fclose(pf->fp);
MEM_freeN(pf);
}
int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot)
{
return (fread(f, sizeof(float), tot, pf->fp) == tot);
}
int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot)
{
return (fwrite(f, sizeof(float), tot, pf->fp) == tot);
}
/* youll need to close yourself after!
* mode - PTCACHE_CLEAR_ALL,
*/
void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
{
int len; /* store the length of the string */
/* mode is same as fopen's modes */
DIR *dir;
struct dirent *de;
char path[MAX_PTCACHE_PATH];
char filename[MAX_PTCACHE_FILE];
char path_full[MAX_PTCACHE_FILE];
char ext[MAX_PTCACHE_PATH];
if(!pid->cache)
return;
/* don't allow clearing for linked objects */
if(pid->ob->id.lib)
return;
/*if (!G.relbase_valid) return; *//* save blend file before using pointcache */
/* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
switch (mode) {
case PTCACHE_CLEAR_ALL:
case PTCACHE_CLEAR_BEFORE:
case PTCACHE_CLEAR_AFTER:
ptcache_path(pid, path);
len = BKE_ptcache_id_filename(pid, filename, cfra, 0, 0); /* no path */
dir = opendir(path);
if (dir==NULL)
return;
snprintf(ext, sizeof(ext), "_%02d"PTCACHE_EXT, pid->stack_index);
while ((de = readdir(dir)) != NULL) {
if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
if (strncmp(filename, de->d_name, len ) == 0) { /* do we have the right prefix */
if (mode == PTCACHE_CLEAR_ALL) {
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
} else {
/* read the number of the file */
int frame, len2 = strlen(de->d_name);
char num[7];
if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
BLI_strncpy(num, de->d_name + (strlen(de->d_name) - 15), sizeof(num));
frame = atoi(num);
if((mode==PTCACHE_CLEAR_BEFORE && frame < cfra) ||
(mode==PTCACHE_CLEAR_AFTER && frame > cfra) ) {
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
}
}
}
}
}
}
closedir(dir);
break;
case PTCACHE_CLEAR_FRAME:
len = BKE_ptcache_id_filename(pid, filename, cfra, 1, 1); /* no path */
BLI_delete(filename, 0, 0);
break;
}
}
int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
{
char filename[MAX_PTCACHE_FILE];
if(!pid->cache)
return 0;
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
return BLI_exists(filename);
}
void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startframe, int *endframe, float *timescale)
{
Object *ob;
PointCache *cache;
float offset, time, nexttime;
/* time handling for point cache:
* - simulation time is scaled by result of bsystem_time
* - for offsetting time only time offset is taken into account, since
* that's always the same and can't be animated. a timeoffset which
* varies over time is not simpe to support.
* - field and motion blur offsets are currently ignored, proper solution
* is probably to interpolate results from two frames for that ..
*/
ob= pid->ob;
cache= pid->cache;
if(timescale) {
time= bsystem_time(scene, ob, cfra, 0.0f);
nexttime= bsystem_time(scene, ob, cfra+1.0f, 0.0f);
*timescale= MAX2(nexttime - time, 0.0f);
}
if(startframe && endframe) {
*startframe= cache->startframe;
*endframe= cache->endframe;
if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0) {
offset= give_timeoffset(ob);
*startframe += (int)(offset+0.5f);
*endframe += (int)(offset+0.5f);
}
}
}
int BKE_ptcache_id_reset(PTCacheID *pid, int mode)
{
PointCache *cache;
int reset, clear;
if(!pid->cache)
return 0;
cache= pid->cache;
reset= 0;
clear= 0;
if(mode == PTCACHE_RESET_DEPSGRAPH) {
if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
reset= 1;
clear= 1;
}
else
cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_BAKED) {
if(!BKE_ptcache_get_continue_physics()) {
reset= 1;
clear= 1;
}
else
cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_OUTDATED) {
reset = 1;
if(cache->flag & PTCACHE_OUTDATED)
if(!(cache->flag & PTCACHE_BAKED))
clear= 1;
}
if(reset) {
cache->flag &= ~(PTCACHE_OUTDATED|PTCACHE_SIMULATION_VALID);
cache->simframe= 0;
if(pid->type == PTCACHE_TYPE_CLOTH)
cloth_free_modifier(pid->ob, pid->data);
else if(pid->type == PTCACHE_TYPE_SOFTBODY)
sbFreeSimulation(pid->data);
else if(pid->type == PTCACHE_TYPE_PARTICLES)
psys_reset(pid->data, PSYS_RESET_DEPSGRAPH);
}
if(clear)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
return (reset || clear);
}
int BKE_ptcache_object_reset(Object *ob, int mode)
{
PTCacheID pid;
ParticleSystem *psys;
ModifierData *md;
int reset, skip;
reset= 0;
skip= 0;
if(ob->soft) {
BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
reset |= BKE_ptcache_id_reset(&pid, mode);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
/* Baked softbody hair has to be checked first, because we don't want to reset */
/* particles or softbody in that case -jahka */
if(psys->soft) {
BKE_ptcache_id_from_softbody(&pid, ob, psys->soft);
if(mode == PSYS_RESET_ALL || !(psys->part->type == PART_HAIR && (pid.cache->flag & PTCACHE_BAKED)))
reset |= BKE_ptcache_id_reset(&pid, mode);
else
skip = 1;
}
if(skip == 0) {
BKE_ptcache_id_from_particles(&pid, ob, psys);
reset |= BKE_ptcache_id_reset(&pid, mode);
}
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Cloth) {
BKE_ptcache_id_from_cloth(&pid, ob, (ClothModifierData*)md);
reset |= BKE_ptcache_id_reset(&pid, mode);
}
}
return reset;
}
/* Use this when quitting blender, with unsaved files */
void BKE_ptcache_remove(void)
{
char path[MAX_PTCACHE_PATH];
char path_full[MAX_PTCACHE_PATH];
int rmdir = 1;
ptcache_path(NULL, path);
if (BLI_exist(path)) {
/* The pointcache dir exists? - remove all pointcache */
DIR *dir;
struct dirent *de;
dir = opendir(path);
if (dir==NULL)
return;
while ((de = readdir(dir)) != NULL) {
if( strcmp(de->d_name, ".")==0 || strcmp(de->d_name, "..")==0) {
/* do nothing */
} else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
} else {
rmdir = 0; /* unknown file, dont remove the dir */
}
}
closedir(dir);
} else {
rmdir = 0; /* path dosnt exist */
}
if (rmdir) {
BLI_delete(path, 1, 0);
}
}
/* Continuous Interaction */
static int CONTINUE_PHYSICS = 0;
void BKE_ptcache_set_continue_physics(Scene *scene, int enable)
{
Object *ob;
if(CONTINUE_PHYSICS != enable) {
CONTINUE_PHYSICS = enable;
if(CONTINUE_PHYSICS == 0) {
for(ob=G.main->object.first; ob; ob=ob->id.next)
if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_OUTDATED))
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
}
}
int BKE_ptcache_get_continue_physics()
{
return CONTINUE_PHYSICS;
}
/* Point Cache */
PointCache *BKE_ptcache_add()
{
PointCache *cache;
cache= MEM_callocN(sizeof(PointCache), "PointCache");
cache->startframe= 1;
cache->endframe= 250;
return cache;
}
void BKE_ptcache_free(PointCache *cache)
{
MEM_freeN(cache);
}
PointCache *BKE_ptcache_copy(PointCache *cache)
{
PointCache *ncache;
ncache= MEM_dupallocN(cache);
ncache->flag= 0;
ncache->simframe= 0;
return ncache;
}