A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
36 lines
1.0 KiB
C
36 lines
1.0 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup pygen
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*
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* This file contains wrapper functions related to global interpreter lock.
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* these functions are slightly different from the original Python API,
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* don't throw SIGABRT even if the thread state is NULL. */
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#include <Python.h>
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#include "../BPY_extern.h"
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#include "BLI_utildefines.h"
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BPy_ThreadStatePtr BPY_thread_save(void)
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{
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/* Use `_PyThreadState_UncheckedGet()` instead of `PyThreadState_Get()`, to avoid a fatal error
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* issued when a thread state is NULL (the thread state can be NULL when quitting Blender).
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*
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* `PyEval_SaveThread()` will release the GIL, so this thread has to have the GIL to begin with
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* or badness will ensue. */
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if (_PyThreadState_UncheckedGet() && PyGILState_Check()) {
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return (BPy_ThreadStatePtr)PyEval_SaveThread();
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}
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return NULL;
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}
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void BPY_thread_restore(BPy_ThreadStatePtr tstate)
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{
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if (tstate) {
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PyEval_RestoreThread((PyThreadState *)tstate);
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}
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}
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