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7deb8d8a26a63a338b845eae3617111316e015f9
test/source/gameengine
History
Campbell Barton 7deb8d8a26 code cleanup: spelling
2012-10-20 20:36:51 +00:00
..
BlenderRoutines
style cleanup
2012-10-20 18:46:57 +00:00
Converter
code cleanup:
2012-10-17 04:13:03 +00:00
Expressions
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GameLogic
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GamePlayer
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
Ketsji
code cleanup: spelling
2012-10-20 20:36:51 +00:00
Network
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
Physics
style cleanup
2012-10-20 18:46:57 +00:00
Rasterizer
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
SceneGraph
code cleanup: spelling
2012-10-20 20:36:51 +00:00
VideoTexture
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
CMakeLists.txt
code cleanup: use system includes for cmake, otherwise warnings get printed in headers.
2012-09-18 04:40:20 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
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