Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
33 lines
883 B
C
33 lines
883 B
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ListBase;
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struct bUserMenu;
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struct bUserMenuItem;
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struct bUserMenu *BKE_blender_user_menu_find(struct ListBase *lb,
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char space_type,
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const char *context);
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struct bUserMenu *BKE_blender_user_menu_ensure(struct ListBase *lb,
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char space_type,
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const char *context);
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struct bUserMenuItem *BKE_blender_user_menu_item_add(struct ListBase *lb, int type);
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void BKE_blender_user_menu_item_free(struct bUserMenuItem *umi);
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void BKE_blender_user_menu_item_free_list(struct ListBase *lb);
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#ifdef __cplusplus
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}
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#endif
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