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7e9a80530fad5bf577eebd2e7ffb1f1aa1b523da
test
/
source
/
blender
/
nodes
/
intern
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Joshua Leung
c8a7c4f245
Merge branch 'master' into blender2.8
2018-03-20 16:13:37 +13:00
..
node_common.c
Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.
2016-11-19 12:18:32 +01:00
node_common.h
Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string.
2013-11-12 18:18:04 +00:00
node_exec.c
Fix T51687: GPUmat evaluation of shader tree would crash uppon unknown/unsupported socket types.
2017-06-01 12:18:57 +02:00
node_exec.h
Fix T44979: Crash when rendering with more threads than the system ones
2015-06-08 13:53:54 +02:00
node_socket.c
Merge branch 'master' into blender2.8
2018-01-21 18:45:47 -02:00
node_util.c
Fix T54240: automatic node link moving should take into account type.
2018-03-19 21:52:49 +01:00
node_util.h
(Nodes) Display image name if any in the Image and Texture Image node title
2018-01-07 22:29:25 +01:00