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7e9dc51cd1a9c35eb54660ea650570f81d102e2e
test
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source
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blender
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render
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intern
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raytrace
History
Andre Susano Pinto
7e9dc51cd1
Skip BB tests on primitives
...
the efficiency of this depends on ray-bb and ray-triangle functions efficiency
2009-08-04 17:24:49 +00:00
..
bvh.h
*Added support to "BB hints" (which works like a BB version of LCTS - longest common transversing subtree)
2009-07-15 17:38:00 +00:00
rayobject_bih.cpp
NlogN building:
2009-08-03 17:56:38 +00:00
rayobject_bvh.cpp
NlogN building:
2009-08-03 17:56:38 +00:00
rayobject_rtbuild.cpp
single tree (by default)
2009-08-03 23:25:38 +00:00
rayobject_rtbuild.h
NlogN building:
2009-08-03 17:56:38 +00:00
rayobject_vbvh.cpp
Skip BB tests on primitives
2009-08-04 17:24:49 +00:00
reorganize.h
Another try with building better trees (this should never make worst trees)
2009-07-17 19:09:42 +00:00