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test/source
Joseph Eagar 7ef85aa41f Initial results of my profiling of the animation system.
Basically two simple changes, changes, I pulled in the faster 
ghash in bmesh (which uses mempools for allocation, providing 
a substanstial speedup in some cases, and also I inlined some
of the functions), and I changed __inline to __forceinline for inlining
of math functions.

I also removed the timer in the view3d zoom op (ctrl-middlemouse)
that was making it nonfunctional.  Why was that there?
2010-01-23 11:25:20 +00:00
..
2010-01-03 20:35:13 +00:00
2009-10-19 16:20:12 +00:00
2009-10-19 16:20:12 +00:00
2010-01-03 20:35:13 +00:00
2009-10-19 16:20:12 +00:00