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7fb85e1fb7a9ceb53b4477402a8536ae07cdc950
test/source/gameengine
History
Mitchell Stokes 7fb85e1fb7 BGE LibLoad: Allow the user to disable loading text datablocks if they want to attempt to increase security by not loading potential Python scripts.
2012-07-22 22:58:12 +00:00
..
BlenderRoutines
style cleanup
2012-07-21 22:58:08 +00:00
Converter
BGE LibLoad: Allow the user to disable loading text datablocks if they want to attempt to increase security by not loading potential Python scripts.
2012-07-22 22:58:12 +00:00
Expressions
style cleanup
2012-07-21 22:58:08 +00:00
GameLogic
style cleanup
2012-07-21 22:58:08 +00:00
GamePlayer
style cleanup
2012-07-21 22:58:08 +00:00
Ketsji
BGE LibLoad: Allow the user to disable loading text datablocks if they want to attempt to increase security by not loading potential Python scripts.
2012-07-22 22:58:12 +00:00
Network
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
Physics
style cleanup
2012-07-21 22:58:08 +00:00
Rasterizer
style cleanup
2012-07-21 22:58:08 +00:00
SceneGraph
style cleanup
2012-07-21 22:58:08 +00:00
VideoTexture
style cleanup
2012-07-21 22:58:08 +00:00
CMakeLists.txt
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
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