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7ff77ed4ea7c6d8fb8b2e75320175b9cbd6ff20a
test
/
source
/
blender
/
gpu
History
Bastien Montagne
9751653410
Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as this layer is now also used for various preview tasks in Object mode.
...
“Cleanup” commit, no functional changes.
2012-03-22 08:41:50 +00:00
..
intern
Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as this layer is now also used for various preview tasks in Object mode.
2012-03-22 08:41:50 +00:00
CMakeLists.txt
pep8 edits and avoid naming conflicts with python builtins
2011-11-24 19:36:12 +00:00
GPU_buffers.h
Skip hidden elements in PBVH iterator, raycast, and drawing.
2012-03-14 06:32:25 +00:00
GPU_draw.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
GPU_extensions.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
GPU_material.h
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
SConscript
Muting node patch: second part. Also fix [
#27636
] Muting shading nodes is ignored
2011-11-20 16:38:23 +00:00