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test/source
William Leeson 81d5af15a6 Fix: Crash and or assert in mesh index buffer creation
The mapping was read multiple times from the `map` structure in that time the `map` value could have changed (set to -1). To stop this, the mapping is read once and set to -1 earlier to reduce the possibility to other threads performing the operation and changing the mapping value.

Pull Request: https://projects.blender.org/blender/blender/pulls/123056
2024-06-11 16:13:27 +02:00
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