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81da428cecd2bbc253ca7da29a9816517eda3cec
test/intern/cycles/kernel/light
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Weizhen Huang 97d9bbbc97 Cycles: more efficient and better-behaved sampling of spherical triangles
uses less inverse trigonometric functions and normalizations.
Also `q` is now guaranteed to be smaller than or equal to 1.

Pull Request: https://projects.blender.org/blender/blender/pulls/108380
2023-06-02 16:57:50 +02:00
..
area.h
Cleanup: rename functions relating to MNEE light sample update
2023-05-25 12:26:58 +02:00
background.h
Cleanup: format
2023-05-26 13:30:14 +10:00
common.h
Refactor: group multiple floats to float2 or float3
2023-05-24 18:56:58 +02:00
distant.h
Refactor: group multiple floats to float2 or float3
2023-05-24 18:56:58 +02:00
distribution.h
Refactor: group multiple floats to float2 or float3
2023-05-24 18:56:58 +02:00
light.h
Fix light linked emissive meshes rendering black for camera rays
2023-05-25 13:49:38 +02:00
point.h
Cleanup: remove unnecessary eval_fac == 0 checks for point lights
2023-05-25 14:23:48 +02:00
sample.h
Cleanup: rename functions relating to MNEE light sample update
2023-05-25 12:26:58 +02:00
spot.h
Cleanup: rename functions relating to MNEE light sample update
2023-05-25 12:26:58 +02:00
tree.h
Fix #108316: CUDA error rendering Attic scene
2023-05-27 14:19:19 +02:00
triangle.h
Cycles: more efficient and better-behaved sampling of spherical triangles
2023-06-02 16:57:50 +02:00
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