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81ea467091996dab41a10af1111cd85fd34d1d69
test/source/gameengine/Physics
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Erwin Coumans 2d78dcfb61 fix so that torque can be applied to DYNAMIC game objects, this fixes the skategirl.
Note that skategirl needs a bit higher angular damping, perhaps the conversion formula needs to be tweaked better?
2009-04-28 23:26:35 +00:00
..
BlOde
BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC.
2009-04-14 17:22:14 +00:00
Bullet
fix so that torque can be applied to DYNAMIC game objects, this fixes the skategirl.
2009-04-28 23:26:35 +00:00
common
BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update the bounding box based on mesh extent after applying the modifiers.
2009-04-25 12:20:59 +00:00
Dummy
BGE: Occlusion culling and other performance improvements.
2009-04-13 20:08:33 +00:00
Sumo
BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC.
2009-04-14 17:22:14 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
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