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857df8065face58eff5556953cdf2dd72e09f2b6
test/doc
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Mitchell Stokes 13f49f3101 BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
2012-12-26 01:25:53 +00:00
..
blender_file_format
switch verious references from py3.2 -> 3.3 or just 3.
2012-11-26 13:58:06 +00:00
build_systems
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
doxygen
move bmesh wiki docs into bmesh header and update doxygen.
2012-02-27 20:27:19 +00:00
guides
patch [#32791] Spelling mistakes corrected.
2012-10-07 03:26:30 +00:00
license
== docs ==
2010-10-13 14:44:22 +00:00
manpage
osl style cleanup and update man-page.
2012-12-04 03:18:08 +00:00
python_api
BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
2012-12-26 01:25:53 +00:00
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