source/blender/include/BIF_cursors.h. Allows large cursors on Win32 and X11. See cursors.c for documentatioin on how to use.
130 lines
3.3 KiB
C++
130 lines
3.3 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* $Id$
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* Copyright (C) 2001 NaN Technologies B.V.
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* @author Maarten Gribnau
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* @date May 10, 2001
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "GHOST_Window.h"
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GHOST_Window::GHOST_Window(
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const STR_String& /*title*/,
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GHOST_TInt32 /*left*/, GHOST_TInt32 /*top*/, GHOST_TUns32 width, GHOST_TUns32 height,
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GHOST_TWindowState state,
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GHOST_TDrawingContextType type,
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const bool stereoVisual)
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:
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m_drawingContextType(type),
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m_cursorVisible(true),
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m_cursorShape(GHOST_kStandardCursorDefault),
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m_stereoVisual(stereoVisual)
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{
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m_fullScreen = state == GHOST_kWindowStateFullScreen;
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if (m_fullScreen) {
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m_fullScreenWidth = width;
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m_fullScreenHeight = height;
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}
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}
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GHOST_Window::~GHOST_Window()
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{
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}
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GHOST_TSuccess GHOST_Window::setDrawingContextType(GHOST_TDrawingContextType type)
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{
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GHOST_TSuccess success = GHOST_kSuccess;
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if (type != m_drawingContextType) {
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success = removeDrawingContext();
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if (success) {
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success = installDrawingContext(type);
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m_drawingContextType = type;
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}
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else {
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m_drawingContextType = GHOST_kDrawingContextTypeNone;
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}
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}
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return success;
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}
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GHOST_TSuccess GHOST_Window::setCursorVisibility(bool visible)
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{
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if (setWindowCursorVisibility(visible)) {
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m_cursorVisible = visible;
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return GHOST_kSuccess;
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}
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else {
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return GHOST_kFailure;
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}
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}
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GHOST_TSuccess GHOST_Window::setCursorShape(GHOST_TStandardCursor cursorShape)
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{
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if (setWindowCursorShape(cursorShape)) {
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m_cursorShape = cursorShape;
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return GHOST_kSuccess;
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}
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else {
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return GHOST_kFailure;
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}
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}
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GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2],
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int hotX, int hotY)
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{
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return setCustomCursorShape( (GHOST_TUns8 *)bitmap, (GHOST_TUns8 *)mask,
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16, 16, hotX, hotY, 0, 1 );
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}
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GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
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int sizex, int sizey, int hotX, int hotY,
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int fg_color, int bg_color )
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{
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if (setWindowCustomCursorShape(bitmap, mask, sizex, sizey,hotX, hotY, fg_color, bg_color)) {
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m_cursorShape = GHOST_kStandardCursorCustom;
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return GHOST_kSuccess;
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}
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else {
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return GHOST_kFailure;
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}
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}
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