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864920ee41e9abc5ce7c699292ccc54ab28fa86a
test
/
source
/
blender
/
nodes
History
Campbell Barton
1b4afb161d
code cleanup: typos
2013-11-05 04:23:46 +00:00
..
composite
code cleanup: typos
2013-11-05 04:23:46 +00:00
intern
Fix
#37192
, Rendered preview causes crash when deleting a material node in shader node editor. The 'free' callback for node execution data was accessed from the node->typeinfo, but this pointer can
2013-10-29 17:46:01 +00:00
shader
Fix
#37192
, Rendered preview causes crash when deleting a material node in shader node editor. The 'free' callback for node execution data was accessed from the node->typeinfo, but this pointer can
2013-10-29 17:46:01 +00:00
texture
Fix
#37192
, Rendered preview causes crash when deleting a material node in shader node editor. The 'free' callback for node execution data was accessed from the node->typeinfo, but this pointer can
2013-10-29 17:46:01 +00:00
CMakeLists.txt
Cycles Hair: Two basic bair shaders added
2013-09-15 23:58:00 +00:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
NOD_shader.h
Cycles Hair: Two basic bair shaders added
2013-09-15 23:58:00 +00:00
NOD_socket.h
Fix for node groups, now exposing a socket will copy the default value from internal nodes again. Also this value can be changed in the node group Interface panel.
2013-03-28 10:32:04 +00:00
NOD_static_types.h
modifiers_isCorrectableDeformed now checks a modifier is enabled before returning true,
2013-09-24 00:56:47 +00:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
SConscript
remove redundant includes from cmake and scons.
2013-05-30 02:16:22 +00:00