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86b89af5ddaede7bedf6a98f20e0b4f92e5796b2
test
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source
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Campbell Barton
86b89af5dd
use ICON_NULL define rather then 0, makes UI calls less confusing. (no functional change)
...
eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-23 02:43:40 +00:00
..
blender
use ICON_NULL define rather then 0, makes UI calls less confusing. (no functional change)
2010-12-23 02:43:40 +00:00
blenderplayer
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
creator
Compact -I paths in makefiles for more readble files/output.
2010-12-22 22:15:20 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00