Files
test/source/blender/blenkernel/BKE_image.h
Ton Roosendaal 7440aba482 Compositor: finished work on node "File Output".
- It saves a file with indicated type on each change, with number
  appended denoting the current frame (like ANIM saving).
- Output filename button supports relative paths ("//")
- Shows optional preview image too
- For now, added a print on each file save as feedback

To make this option work nicely, changed the BKE_makepicstring() function
to have less globals inside, so it is more generic. Todo: allow amount of
digits in filenames to be set (to support files like tmp_123456.jpg)
2006-08-10 10:38:50 +00:00

75 lines
2.3 KiB
C

/**
* blenlib/BKE_image.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BKE_IMAGE_H
#define BKE_IMAGE_H
#ifdef __cplusplus
extern "C" {
#endif
struct Image;
struct ImBuf;
struct Tex;
struct anim;
void free_image(struct Image *me);
void free_image_preview(struct Image *ima);
void free_image_buffers(struct Image *ima);
struct Image *add_image(char *name);
void free_unused_animimages(void);
struct Image *new_image(int width, int height, char *name, short uvtestgrid);
int BKE_write_ibuf(struct ImBuf *ibuf, char *name, int imtype, int subimtype, int quality);
void BKE_makepicstring(char *string, char *base, int frame, int imtype);
void BKE_add_image_extension(char *string, int imtype);
int BKE_imtype_is_movie(int imtype);
struct anim *openanim(char * name, int flags);
void ima_ibuf_is_nul(struct Tex *tex, struct Image *ima);
void load_image(struct Image * ima, int flags, char *relabase, int framenum);
void converttopremul(struct ImBuf *ibuf);
void image_de_interlace(struct Image *ima, int odd);
void tag_image_time(struct Image *ima);
void free_old_images(void);
void free_all_imagetextures(void);
#ifdef __cplusplus
}
#endif
#endif