- ImagePaint now uses ImBuf directly, and the rect blending functions were moved into the imbuf module. - The brush spacing, timing and sampling was abstracted into brush.c, for later reuse in other paint modes. Float ImagePaint support. Textured Brushes: - Only the first texture channel is used now. - Options for size and offset should be added, but need to find some space in the panel, or add a second one ..
589 lines
14 KiB
C
589 lines
14 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_brush_types.h"
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#include "DNA_image_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BKE_brush.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_texture.h"
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#include "BKE_utildefines.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "RE_render_ext.h" /* externtex */
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/* Datablock add/copy/free/make_local */
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Brush *add_brush(char *name)
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{
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Brush *brush;
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brush= alloc_libblock(&G.main->brush, ID_BR, name);
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brush->rgb[0]= 1.0f;
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brush->rgb[1]= 1.0f;
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brush->rgb[2]= 1.0f;
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brush->alpha= 0.2f;
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brush->size= 25;
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brush->spacing= 10.0f;
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brush->rate= 0.1f;
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brush->innerradius= 0.5f;
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brush->clone.alpha= 0.5;
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/* enable fake user by default */
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brush_toggle_fake_user(brush);
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return brush;
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}
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Brush *copy_brush(Brush *brush)
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{
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Brush *brushn;
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MTex *mtex;
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int a;
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brushn= copy_libblock(brush);
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for(a=0; a<MAX_MTEX; a++) {
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mtex= brush->mtex[a];
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if(mtex) {
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brushn->mtex[a]= MEM_dupallocN(mtex);
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if(mtex->tex) id_us_plus((ID*)mtex->tex);
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}
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}
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/* enable fake user by default */
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if (!(brushn->id.flag & LIB_FAKEUSER))
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brush_toggle_fake_user(brushn);
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return brushn;
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}
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/* not brush itself */
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void free_brush(Brush *brush)
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{
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MTex *mtex;
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int a;
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for(a=0; a<MAX_MTEX; a++) {
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mtex= brush->mtex[a];
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if(mtex) {
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if(mtex->tex) mtex->tex->id.us--;
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MEM_freeN(mtex);
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}
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}
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}
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void make_local_brush(Brush *brush)
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{
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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Brush *brushn;
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Scene *scene;
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int local= 0, lib= 0;
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if(brush->id.lib==0) return;
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if(brush->clone.image) {
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/* special case: ima always local immediately */
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brush->clone.image->id.lib= 0;
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brush->clone.image->id.flag= LIB_LOCAL;
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new_id(0, (ID *)brush->clone.image, 0);
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}
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for(scene= G.main->scene.first; scene; scene=scene->id.next)
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if(scene->toolsettings->imapaint.brush==brush) {
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if(scene->id.lib) lib= 1;
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else local= 1;
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}
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if(local && lib==0) {
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brush->id.lib= 0;
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brush->id.flag= LIB_LOCAL;
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new_id(0, (ID *)brush, 0);
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/* enable fake user by default */
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if (!(brush->id.flag & LIB_FAKEUSER))
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brush_toggle_fake_user(brush);
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}
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else if(local && lib) {
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brushn= copy_brush(brush);
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brushn->id.us= 1; /* only keep fake user */
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brushn->id.flag |= LIB_FAKEUSER;
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for(scene= G.main->scene.first; scene; scene=scene->id.next)
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if(scene->toolsettings->imapaint.brush==brush)
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if(scene->id.lib==0) {
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scene->toolsettings->imapaint.brush= brushn;
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brushn->id.us++;
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brush->id.us--;
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}
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}
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}
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/* Library Operations */
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int brush_set_nr(Brush **current_brush, int nr)
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{
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ID *idtest, *id;
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id= (ID*)(*current_brush);
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idtest= (ID*)BLI_findlink(&G.main->brush, nr-1);
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if(idtest==0) { /* new brush */
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if(id) idtest= (ID *)copy_brush((Brush *)id);
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else idtest= (ID *)add_brush("Brush");
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idtest->us--;
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}
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if(idtest!=id) {
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brush_delete(current_brush);
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*current_brush= (Brush *)idtest;
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id_us_plus(idtest);
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return 1;
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}
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return 0;
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}
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int brush_delete(Brush **current_brush)
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{
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if (*current_brush) {
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(*current_brush)->id.us--;
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*current_brush= NULL;
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return 1;
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}
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return 0;
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}
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void brush_toggle_fake_user(Brush *brush)
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{
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ID *id= (ID*)brush;
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if(id) {
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if(id->flag & LIB_FAKEUSER) {
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id->flag -= LIB_FAKEUSER;
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id->us--;
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} else {
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id->flag |= LIB_FAKEUSER;
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id_us_plus(id);
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}
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}
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}
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int brush_texture_set_nr(Brush *brush, int nr)
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{
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ID *idtest, *id=NULL;
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if(brush->mtex[brush->texact])
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id= (ID *)brush->mtex[brush->texact]->tex;
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idtest= (ID*)BLI_findlink(&G.main->tex, nr-1);
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if(idtest==0) { /* new tex */
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if(id) idtest= (ID *)copy_texture((Tex *)id);
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else idtest= (ID *)add_texture("Tex");
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idtest->us--;
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}
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if(idtest!=id) {
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brush_texture_delete(brush);
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if(brush->mtex[brush->texact]==NULL) {
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brush->mtex[brush->texact]= add_mtex();
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brush->mtex[brush->texact]->r = 1.0f;
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brush->mtex[brush->texact]->g = 1.0f;
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brush->mtex[brush->texact]->b = 1.0f;
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}
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brush->mtex[brush->texact]->tex= (Tex*)idtest;
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id_us_plus(idtest);
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return 1;
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}
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return 0;
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}
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int brush_texture_delete(Brush *brush)
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{
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if(brush->mtex[brush->texact]) {
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if(brush->mtex[brush->texact]->tex)
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brush->mtex[brush->texact]->tex->id.us--;
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MEM_freeN(brush->mtex[brush->texact]);
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brush->mtex[brush->texact]= NULL;
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return 1;
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}
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return 0;
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}
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int brush_clone_image_set_nr(Brush *brush, int nr)
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{
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if(brush && nr > 0) {
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Image *ima= (Image*)BLI_findlink(&G.main->image, nr-1);
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if(ima) {
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brush_clone_image_delete(brush);
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brush->clone.image= ima;
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id_us_plus(&ima->id);
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brush->clone.offset[0]= brush->clone.offset[1]= 0.0f;
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return 1;
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}
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}
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return 0;
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}
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int brush_clone_image_delete(Brush *brush)
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{
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if (brush && brush->clone.image) {
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brush->clone.image->id.us--;
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brush->clone.image= NULL;
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return 1;
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}
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return 0;
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}
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void brush_check_exists(Brush **brush)
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{
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if(*brush==NULL)
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brush_set_nr(brush, 1);
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}
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/* Brush Sampling */
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static float brush_sample_falloff(Brush *brush, float dist)
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{
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float a, outer, inner;
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outer = brush->size >> 1;
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inner = outer*brush->innerradius;
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if (dist <= inner) {
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return brush->alpha;
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}
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else if ((dist < outer) && (inner < outer)) {
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/* formula used by sculpt:
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0.5f * (cos(3*(dist - inner)/(outer - inner)) + 1); */
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a = sqrt((dist - inner)/(outer - inner));
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return (1 - a)*brush->alpha;
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}
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else
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return 0.0f;
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}
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void brush_sample(Brush *brush, float *xy, float dist, float *rgb, float *alpha, short texonly)
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{
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if (alpha) {
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if (texonly) *alpha= 1.0;
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else *alpha= brush_sample_falloff(brush, dist);
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}
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if (xy && brush->mtex[0] && brush->mtex[0]->tex) {
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float co[3], tin, tr, tg, tb, ta;
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int hasrgb;
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co[0]= xy[0]/(brush->size >> 1);
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co[1]= xy[1]/(brush->size >> 1);
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co[2]= 0.0f;
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hasrgb= externtex(brush->mtex[0], co, &tin, &tr, &tg, &tb, &ta);
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if (rgb) {
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if (hasrgb) {
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rgb[0]= tr*brush->rgb[0];
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rgb[1]= tg*brush->rgb[1];
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rgb[2]= tb*brush->rgb[2];
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}
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else {
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rgb[0]= tin*brush->rgb[0];
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rgb[1]= tin*brush->rgb[1];
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rgb[2]= tin*brush->rgb[2];
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}
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}
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if (alpha && hasrgb)
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*alpha *= ta;
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}
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else if (rgb)
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VECCOPY(rgb, brush->rgb)
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}
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#define FTOCHAR(val) val<=0.0f?0: (val>=1.0f?255: (char)(255.0f*val))
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ImBuf *brush_imbuf_new(Brush *brush, short flt, short texonly, int size)
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{
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ImBuf *ibuf;
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float w_2, h_2, xy[2], dist, rgba[3], *dstf;
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unsigned int x, y, rowbytes;
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char *dst;
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if (texonly && !(brush->mtex[0] && brush->mtex[0]->tex))
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return NULL;
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w_2 = size/2.0f;
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h_2 = size/2.0f;
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rowbytes= size*4;
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if (flt) {
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ibuf= IMB_allocImBuf(size, size, 32, IB_rectfloat, 0);
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for (y=0; y < ibuf->y; y++) {
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dstf = ibuf->rect_float + y*rowbytes;
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for (x=0; x < ibuf->x; x++, dstf+=4) {
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xy[0] = x + 0.5f - w_2;
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xy[1] = y + 0.5f - h_2;
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dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
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brush_sample(brush, xy, dist, dstf, dstf+3, texonly);
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}
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}
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}
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else {
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ibuf= IMB_allocImBuf(size, size, 32, IB_rect, 0);
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for (y=0; y < ibuf->y; y++) {
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dst = (char*)ibuf->rect + y*rowbytes;
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for (x=0; x < ibuf->x; x++, dst+=4) {
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xy[0] = x + 0.5f - w_2;
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xy[1] = y + 0.5f - h_2;
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dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
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brush_sample(brush, xy, dist, rgba, rgba+3, texonly);
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dst[0]= FTOCHAR(rgba[0]);
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dst[1]= FTOCHAR(rgba[1]);
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dst[2]= FTOCHAR(rgba[2]);
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dst[3]= FTOCHAR(rgba[3]);
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}
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}
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}
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return ibuf;
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}
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/* Brush Painting */
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struct BrushPainter {
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Brush *brush;
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float lastmousepos[2]; /* mouse position of last paint call */
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float accumdistance; /* accumulated distance of brush since last paint op */
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float lastpaintpos[2]; /* position of last paint op */
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double accumtime; /* accumulated time since last paint op (airbrush) */
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double lasttime; /* time of last update */
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short firsttouch; /* first paint op */
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struct BrushPainterImbufCache {
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int size; /* size override, if 0 uses brush->size */
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short flt; /* need float imbuf? */
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short texonly; /* no alpha, color or fallof, only texture in imbuf */
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short enabled;
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int lastsize;
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float lastalpha;
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float lastinnerradius;
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ImBuf *ibuf;
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} cache;
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};
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BrushPainter *brush_painter_new(Brush *brush)
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{
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BrushPainter *painter= MEM_callocN(sizeof(BrushPainter), "BrushPainter");
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painter->brush= brush;
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painter->firsttouch= 1;
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return painter;
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}
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void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
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{
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painter->cache.size = size;
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painter->cache.flt = flt;
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painter->cache.texonly = texonly;
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painter->cache.enabled = 1;
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}
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void brush_painter_free(BrushPainter *painter)
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{
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if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
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MEM_freeN(painter);
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}
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static void brush_painter_refresh_cache(BrushPainter *painter)
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{
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Brush *brush= painter->brush;
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if ((brush->size != painter->cache.lastsize)
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|| (brush->alpha != painter->cache.lastalpha)
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|| (brush->innerradius != painter->cache.lastinnerradius)) {
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if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
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painter->cache.ibuf= brush_imbuf_new(brush,
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painter->cache.flt, painter->cache.texonly,
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painter->cache.size? painter->cache.size: brush->size);
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painter->cache.lastsize= brush->size;
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painter->cache.lastalpha= brush->alpha;
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painter->cache.lastinnerradius= brush->innerradius;
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}
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}
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int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, void *user)
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{
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Brush *brush= painter->brush;
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int totpaintops= 0;
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if (painter->firsttouch) {
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/* paint exactly once on first touch */
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if (painter->cache.enabled) brush_painter_refresh_cache(painter);
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totpaintops += func(user, painter->cache.ibuf, pos, pos);
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painter->lastpaintpos[0]= pos[0];
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painter->lastpaintpos[1]= pos[1];
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painter->lasttime= time;
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painter->firsttouch= 0;
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}
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#if 0
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else if (painter->brush->flag & BRUSH_AIRBRUSH) {
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float spacing, step, paintpos[2], dmousepos[2], len;
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double starttime, curtime= time;
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/* compute brush spacing adapted to brush size */
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spacing= brush->rate; //brush->size*brush->spacing*0.01f;
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/* setup starting time, direction vector and accumulated time */
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starttime= painter->accumtime;
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Vec2Subf(dmousepos, pos, painter->lastmousepos);
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len= Normalise2(dmousepos);
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painter->accumtime += curtime - painter->lasttime;
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/* do paint op over unpainted time distance */
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while (painter->accumtime >= spacing) {
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step= (spacing - starttime)*len;
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paintpos[0]= painter->lastmousepos[0] + dmousepos[0]*step;
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paintpos[1]= painter->lastmousepos[1] + dmousepos[1]*step;
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if (painter->cache.enabled) brush_painter_refresh_cache(painter);
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totpaintops += func(user, painter->cache.ibuf, painter->lastpaintpos, paintpos);
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painter->lastpaintpos[0]= paintpos[0];
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painter->lastpaintpos[1]= paintpos[1];
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painter->accumtime -= spacing;
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starttime -= spacing;
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}
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painter->lasttime= curtime;
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}
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#endif
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else {
|
|
float startdistance, spacing, step, paintpos[2], dmousepos[2];
|
|
|
|
/* compute brush spacing adapted to brush size */
|
|
spacing= brush->size*brush->spacing*0.01f;
|
|
|
|
/* setup starting distance, direction vector and accumulated distance */
|
|
startdistance= painter->accumdistance;
|
|
Vec2Subf(dmousepos, pos, painter->lastmousepos);
|
|
painter->accumdistance += Normalise2(dmousepos);
|
|
|
|
/* do paint op over unpainted distance */
|
|
while (painter->accumdistance >= spacing) {
|
|
step= spacing - startdistance;
|
|
paintpos[0]= painter->lastmousepos[0] + dmousepos[0]*step;
|
|
paintpos[1]= painter->lastmousepos[1] + dmousepos[1]*step;
|
|
|
|
if (painter->cache.enabled) brush_painter_refresh_cache(painter);
|
|
totpaintops += func(user, painter->cache.ibuf, painter->lastpaintpos, paintpos);
|
|
|
|
painter->lastpaintpos[0]= paintpos[0];
|
|
painter->lastpaintpos[1]= paintpos[1];
|
|
painter->accumdistance -= spacing;
|
|
startdistance -= spacing;
|
|
}
|
|
|
|
/* do airbrush paint ops, based on the number of paint ops left over
|
|
from regular painting. this is a temporary solution until we have
|
|
accurate time stamps for mouse move events */
|
|
if (brush->flag & BRUSH_AIRBRUSH) {
|
|
double curtime= time;
|
|
double painttime= brush->rate*totpaintops;
|
|
|
|
painter->accumtime += curtime - painter->lasttime;
|
|
if (painter->accumtime <= painttime)
|
|
painter->accumtime= 0.0;
|
|
else
|
|
painter->accumtime -= painttime;
|
|
|
|
while (painter->accumtime >= brush->rate) {
|
|
if (painter->cache.enabled) brush_painter_refresh_cache(painter);
|
|
totpaintops += func(user, painter->cache.ibuf, painter->lastmousepos, pos);
|
|
painter->accumtime -= brush->rate;
|
|
}
|
|
|
|
painter->lasttime= curtime;
|
|
}
|
|
}
|
|
|
|
painter->lastmousepos[0]= pos[0];
|
|
painter->lastmousepos[1]= pos[1];
|
|
|
|
return totpaintops;
|
|
}
|
|
|
|
|