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Clément Foucault 8934633ecc EEVEE-Next: Add refraction roughness mapping
This allows better roughness approximation for glass
materials when not using raytracing.

The fit was done by rendering a checkerboard
with a refractive plane and an orthographic camera.
Same setup with a reflective plane gave the
reference roughness to match.
Rendering a few hundred of small images with
Cycles and then finding a curve fit manually
by matching blur level.

Rel #118256

Pull Request: https://projects.blender.org/blender/blender/pulls/118533
2024-02-21 00:52:09 +01:00
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