Files
test/source/blender/draw
Jeroen Bakker 93f1d76bf0 DrawManager: UV Stretching
Calculating UV Stretching on large meshes showed garbage. The reason
is that the calculation is not thread save. Temporarily disable
threading for UV Stretching
2019-08-30 16:16:57 +02:00
..
2019-08-30 16:16:57 +02:00
2019-08-27 01:53:00 +10:00